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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/hch
DjWarmonger e1c793068d 1.Support for Skyship - revealing entire map
2.Reorganization of visible tiles processing
3.Turned off revealing the map at build structure as it caused odd conflict
2009-11-11 17:45:03 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp * second part of sieges 2009-08-26 14:09:55 +00:00
CArtHandler.h * Fixed Ring of the Magi (56 durations instead of 50) 2009-08-21 20:20:46 +00:00
CBuildingHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CBuildingHandler.h * faster decompression with infs2 2009-09-27 11:37:15 +00:00
CCreatureHandler.cpp Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CCreatureHandler.h Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CDefHandler.cpp * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CDefHandler.h * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CDefObjInfoHandler.cpp * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CDefObjInfoHandler.h * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CGeneralTextHandler.cpp Info map for terrain type. Fixes bug 5. 2009-10-22 02:09:14 +00:00
CGeneralTextHandler.h Info map for terrain type. Fixes bug 5. 2009-10-22 02:09:14 +00:00
CHeroHandler.cpp 1.Removed unused code from hero handler 2009-10-28 10:45:45 +00:00
CHeroHandler.h * hero in siege won't be blitted below wall 2009-09-25 11:38:18 +00:00
CLodHandler.cpp * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CLodHandler.h * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp Changed some log. 2009-10-13 02:04:06 +00:00
CMusicHandler.h Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CObjectHandler.cpp 1.Support for Skyship - revealing entire map 2009-11-11 17:45:03 +00:00
CObjectHandler.h 1.Support for Skyship - revealing entire map 2009-11-11 17:45:03 +00:00
CSndHandler.cpp Changed some comments. 2009-10-11 16:08:01 +00:00
CSndHandler.h Changed some comments. 2009-10-11 16:08:01 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CSpellHandler.h Compile fix. 2009-09-25 03:21:56 +00:00
CTownHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00