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Serialize local state of player interface |
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.. | ||
ArtifactLocation.h | ||
BattleChanges.h | ||
Component.h | ||
EInfoWindowMode.h | ||
EntityChanges.h | ||
EOpenWindowMode.h | ||
NetPacksBase.h | ||
NetPacksLib.cpp | ||
NetPackVisitor.h | ||
ObjProperty.h | ||
PacksForClient.h | ||
PacksForClientBattle.h | ||
PacksForLobby.h | ||
PacksForServer.h | ||
SaveLocalState.h | ||
SetRewardableConfiguration.h | ||
SetStackEffect.h | ||
StackLocation.h | ||
TradeItem.h |