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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/lib/networkPacks
Ivan Savenko 81f0222c68
Merge pull request #4741 from IvanSavenko/serialize_local_state
Serialize local state of player interface
2024-10-10 15:03:14 +03:00
..
ArtifactLocation.h
BattleChanges.h
Component.h
EInfoWindowMode.h
EntityChanges.h
EOpenWindowMode.h
NetPacksBase.h Remove type registration from library pack applying 2024-08-26 19:48:46 +00:00
NetPacksLib.cpp Merge pull request #4741 from IvanSavenko/serialize_local_state 2024-10-10 15:03:14 +03:00
NetPackVisitor.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
ObjProperty.h Moved banks randomization to server-side with client netpack 2024-07-16 13:13:39 +00:00
PacksForClient.h Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
PacksForClientBattle.h Remove type registration from library pack applying 2024-08-26 19:48:46 +00:00
PacksForLobby.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
PacksForServer.h new dialog 2024-09-28 15:51:53 +02:00
SaveLocalState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
SetRewardableConfiguration.h Fix build 2024-08-26 20:06:36 +00:00
SetStackEffect.h Fix build 2024-08-26 20:06:36 +00:00
StackLocation.h
TradeItem.h