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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/render
2024-10-09 17:37:54 +00:00
..
AssetGenerator.cpp "general" -> "interface" 2024-10-01 16:09:22 +02:00
AssetGenerator.h Implemented generation of combat unit number window for xbrz mode 2024-09-12 21:22:41 +00:00
CAnimation.cpp xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
CAnimation.h Fixed loading of flipped and duplicate images in animations 2024-07-19 10:08:50 +00:00
Canvas.cpp Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
Canvas.h Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
CBitmapHandler.cpp Make some non-const static variables const or constexpr 2024-02-12 13:22:54 +02:00
CBitmapHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CDefFile.cpp xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
CDefFile.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ColorFilter.cpp color shift parameter to config 2024-09-30 19:46:53 +02:00
ColorFilter.h color shift parameter to config 2024-09-30 19:46:53 +02:00
Colors.cpp xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
Colors.h xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
EFont.h Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
Graphics.cpp Remove no longer used support for original version of Chinese fonts 2024-09-23 15:46:12 +00:00
Graphics.h Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
ICursor.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IFont.cpp Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
IFont.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
IImage.h Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
IImageLoader.h Created separate classes for shared, unchangeable image and image 2024-07-19 10:08:50 +00:00
ImageLocator.cpp Add debug code to save every loaded image to a file 2024-09-13 12:26:31 +00:00
ImageLocator.h add ImageLocator::toString 2024-09-12 21:22:41 +00:00
IRenderHandler.h Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
IScreenHandler.h Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00