..
BattleFake.cpp
Removed buggy and poorly designed fromString method
2023-07-25 22:36:45 +03:00
BattleFake.h
tests: attempt to fix build without lua
2023-04-27 20:59:55 +03:00
mock_battle_IBattleState.h
vcmi: fix test building for 1.2
2023-04-27 20:59:55 +03:00
mock_battle_Unit.h
tests: add ResistanceCondition test
2023-05-05 18:57:40 +03:00
mock_BonusBearer.cpp
Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
2020-09-30 22:56:28 -07:00
mock_BonusBearer.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
mock_CPSICallback.cpp
[c::b] Updated projects, applied fixes
2018-07-29 22:07:40 +03:00
mock_CPSICallback.h
[c::b] Updated projects, applied fixes
2018-07-29 22:07:40 +03:00
mock_Creature.h
vcmi: fix tests with latest develop
2023-04-27 20:59:55 +03:00
mock_CreatureService.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_Environment.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_events_ApplyDamage.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_IBattleInfoCallback.h
tests: attempt to fix build without lua
2023-04-27 20:59:55 +03:00
mock_IGameCallback.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_IGameCallback.h
Added createObject call as wrapper around NewObject netpack
2023-06-23 13:42:08 +03:00
mock_IGameEventCallback.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_IGameInfoCallback.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_MapService.cpp
vcmi: fix unit tests for latest develop
2023-04-27 20:59:55 +03:00
mock_MapService.h
vcmi: fix unit tests for latest develop
2023-04-27 20:59:55 +03:00
mock_scripting_Context.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_scripting_Pool.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_scripting_Script.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_scripting_Service.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_ServerCallback.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_Services.h
tests: attempt to fix build without lua
2023-04-27 20:59:55 +03:00
mock_spells_effects_Registry.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_spells_Mechanics.h
vcmi: spell resistance rework
2023-08-23 17:52:16 +03:00
mock_spells_Problem.h
Fix build
2023-06-20 19:37:27 +03:00
mock_spells_Spell.h
Moved creature upgrade logic to CGObjectInstance inheritors
2023-06-16 17:59:10 +03:00
mock_spells_SpellService.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_UnitEnvironment.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
mock_UnitInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
mock_vstd_CLoggerBase.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
mock_vstd_RNG.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
ZoneOptionsFake.h
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00