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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 8de71c2b39 - fixed #711, #862, #321
- moved PutPixel templates into header to allow inlining
2012-05-15 08:47:11 +00:00
aclocal/m4 - (linux) Fixed gcc linking issues 2011-10-31 18:00:44 +00:00
AI - EXPLORE goal can now be complete soAI won't get stuck 2012-05-09 07:56:39 +00:00
client - fixed #711, #862, #321 2012-05-15 08:47:11 +00:00
config - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
Data/s Fixes, more tests. 2011-06-21 00:00:49 +00:00
debian - (linux) version bump 2012-03-05 13:31:59 +00:00
lib - removed usage of Graphics in several places (Components and hero window). 2012-05-13 15:04:21 +00:00
Scripting/ERM - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
scripts/lua/objects
server - fixed #711, #862, #321 2012-05-15 08:47:11 +00:00
Sprites - Rewrote Kingdom Overview window - all should be stable now 2011-07-22 16:22:22 +00:00
aclocal.m4 - re-generated build system 2011-12-31 10:03:29 +00:00
AUTHORS New pack - BattleEffectTrigger for various one-shot effects with animation 2011-10-08 13:02:58 +00:00
build_data.sh Reverted r2382; add zvs to the game data (linux); simplified BitmapHandler::loadBitmap(). 2011-09-14 05:27:49 +00:00
CCallback.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CCallback.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
ChangeLog Version set to 0.88. Put release date into changelog. 2012-03-01 15:45:43 +00:00
config.guess (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
config.sub (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure - (autotools) libdl check for freebsd 2012-05-01 12:38:41 +00:00
configure.ac - (autotools) libdl check for freebsd 2012-05-01 12:38:41 +00:00
COPYING
depcomp
Global.h Advanced work on support for Quicksand and Land Mine spells. 2012-05-04 21:16:39 +00:00
h3m.txt
INSTALL
install-sh
license.txt
ltmain.sh - (linux) Fixed gcc linking issues 2011-10-31 18:00:44 +00:00
Makefile.am (linux) autoconf update for the new scripting directory. 2011-06-21 02:35:23 +00:00
Makefile.in Add support for SDL 1.3 in compatibility mode. 2011-11-17 00:24:27 +00:00
missing
NEWS
README
README.linux - Updated linux readme 2012-05-02 15:27:19 +00:00
tchar_amigaos4.h
VCMI_global.props Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
VCMI_VS10.sln VCAI depends on FuzzyLite. 2012-03-08 11:17:09 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.