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vcmi_client
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AdventureMapButton.cpp
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Fixed #712 and #713
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2011-05-28 10:05:25 +00:00 |
AdventureMapButton.h
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Fixed #712 and #713
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2011-05-28 10:05:25 +00:00 |
CAdvmapInterface.cpp
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Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85.
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2011-06-03 03:23:50 +00:00 |
CAdvmapInterface.h
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- added new files to build system
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2011-04-07 17:54:08 +00:00 |
CAnimation.cpp
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Fixed #712 and #713
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2011-05-28 10:05:25 +00:00 |
CAnimation.h
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Fixed #712 and #713
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2011-05-28 10:05:25 +00:00 |
CBattleInterface.cpp
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CBattleInterface.h
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CBitmapHandler.cpp
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- recursive directory parser for LodHandler - for creature abilities and new main menu images
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2011-04-23 10:27:44 +00:00 |
CBitmapHandler.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
CCastleInterface.cpp
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- gcc compile fixes
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2011-07-13 23:36:37 +00:00 |
CCastleInterface.h
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- several changes to get reusable code
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2011-04-30 18:16:58 +00:00 |
CConfigHandler.cpp
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Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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2011-05-25 13:11:03 +00:00 |
CConfigHandler.h
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Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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2011-05-25 13:11:03 +00:00 |
CCreatureAnimation.cpp
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- (linux) fixed searching/loading of scripting libraries
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2011-06-28 14:19:16 +00:00 |
CCreatureAnimation.h
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* Fixed #30
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2011-05-26 14:47:45 +00:00 |
CCreatureWindow.cpp
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CCreatureWindow.h
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Fixed a bug in phoenix code. Fixed a couple warnings.
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2011-07-09 22:42:39 +00:00 |
CCursorHandler.cpp
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Fixed all warnings "take address of temporary".
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2011-06-11 04:54:41 +00:00 |
CCursorHandler.h
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* PreGame interface gets now redrawn every frame.
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2011-04-17 18:02:13 +00:00 |
CDefHandler.cpp
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CDefHandler.h
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CGameInfo.cpp
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CGameInfo.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
CHeroWindow.cpp
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CHeroWindow.h
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CKingdomInterface.cpp
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More fixes. Estates skill is now handled as a Bonus.
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2011-06-24 18:16:28 +00:00 |
CKingdomInterface.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
Client.cpp
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- missed file from previous commit
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2011-07-01 16:26:36 +00:00 |
Client.h
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Fixed #755 and #759.
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2011-06-25 14:22:19 +00:00 |
CMessage.cpp
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Fixed #260, improvement for #250.
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2011-05-25 22:44:02 +00:00 |
CMessage.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
CMT.cpp
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
CMusicBase.h
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CMusicHandler.cpp
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CMusicHandler.h
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CPlayerInterface.cpp
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handling of Rebirth ability for Phoenix.
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2011-07-08 14:54:20 +00:00 |
CPlayerInterface.h
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
CPreGame.cpp
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ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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2011-06-20 11:41:04 +00:00 |
CPreGame.h
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ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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2011-06-20 11:41:04 +00:00 |
CSndHandler.cpp
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Final changes for 0.84b:
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2011-05-26 01:03:35 +00:00 |
CSndHandler.h
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CSoundBase.h
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CSpellWindow.cpp
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Fixed #293
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2011-06-25 06:55:35 +00:00 |
CSpellWindow.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
CVideoHandler.cpp
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- compilation fix for #765
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2011-07-05 19:06:47 +00:00 |
CVideoHandler.h
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* Reverted previously changed PreGame code
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2011-04-26 13:30:29 +00:00 |
DPIaware.manifest
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FontBase.h
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Implementation of WOG and ROE campaign selection screen
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2011-03-15 14:35:36 +00:00 |
FunctionList.h
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* beegee's comments patch
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2011-02-22 11:52:36 +00:00 |
Graphics.cpp
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* Fixed battle positions bugs: #174, #172, #400
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2011-06-27 17:11:17 +00:00 |
Graphics.h
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* bug 392 fixed
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2011-02-23 18:21:51 +00:00 |
GUIBase.cpp
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
GUIBase.h
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
GUIClasses.cpp
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
GUIClasses.h
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
Makefile.am
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- (linux) build system update
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2011-07-05 11:31:26 +00:00 |
Makefile.in
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- (linux) build system update
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2011-07-05 11:31:26 +00:00 |
mapHandler.cpp
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Fixed all warnings "take address of temporary".
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2011-06-11 04:54:41 +00:00 |
mapHandler.h
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* bug 392 fixed
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2011-02-23 18:21:51 +00:00 |
NetPacksClient.cpp
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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2011-07-13 18:39:02 +00:00 |
resource.h
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SDL_Extensions.cpp
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drawBorder should not crash when attempted drawing outside the surface.
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2011-04-29 00:50:54 +00:00 |
SDL_Extensions.h
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SDL_framerate.cpp
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Better implementation of the framerate manager, FPS timer added, minor improvements
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2011-04-05 17:38:24 +00:00 |
SDL_framerate.h
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Various gcc compile fixes, and updates to linux code.
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2011-04-07 02:16:32 +00:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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2011-07-05 06:14:07 +00:00 |
vcmi.ico
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