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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/lib
2016-02-04 09:22:14 +03:00
..
filesystem Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
logging Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
mapObjects CGResource serialization 2016-02-04 09:22:14 +03:00
mapping Drafts for hero serialization 2016-01-24 15:35:08 +03:00
minizip
registerTypes removed few more includes from headers 2015-12-02 22:10:46 +02:00
rmg Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-01-24 15:39:41 +03:00
spells Merge branch 'develop' into feature/VCMIMapFormat1 2016-01-01 20:28:52 +03:00
AI_Base.h
BattleAction.cpp Fix filenames in file headers 2015-12-08 09:53:14 +03:00
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
BattleState.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CArtHandler.cpp Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CArtHandler.h Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CBattleCallback.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CBattleCallback.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h Fix filenames in file headers 2015-12-08 09:53:14 +03:00
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp Creature set serialization 2016-01-15 20:24:17 +03:00
CCreatureHandler.h Creature set serialization 2016-01-15 20:24:17 +03:00
CCreatureSet.cpp Creature set serialization 2016-01-15 20:24:17 +03:00
CCreatureSet.h Creature set serialization 2016-01-15 20:24:17 +03:00
CGameInfoCallback.cpp Fix 2160 dismissing a VIP hero 2016-01-27 17:10:19 +03:00
CGameInfoCallback.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CGameInterface.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CGameInterface.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CGameState.cpp Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CGameState.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CGameStateFwd.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CGeneralTextHandler.cpp Rumors: client-side proof of concept implementation 2015-11-30 20:52:15 +03:00
CGeneralTextHandler.h Rumors: client-side proof of concept implementation 2015-11-30 20:52:15 +03:00
CHeroHandler.cpp Implemented (basic) object construction and placement 2015-12-05 12:36:42 +03:00
CHeroHandler.h post-merge fixes 2015-12-05 13:56:38 +03:00
CMakeLists.txt fix CMakeLists 2015-12-05 12:36:38 +03:00
CModHandler.cpp Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CModHandler.h Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
Connection.h Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
ConstTransitivePtr.h
CPathfinder.cpp Merge branch 'develop' into feature/VCMIMapFormat1 2016-01-01 20:28:52 +03:00
CPathfinder.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CPlayerState.h Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h Fix filenames in file headers 2015-12-08 09:53:14 +03:00
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp Save string identifiers for all game objects 2015-12-05 12:36:39 +03:00
CTownHandler.h Save string identifiers for all game objects 2015-12-05 12:36:39 +03:00
FunctionList.h
GameConstants.cpp GameConstants: move operators into header and always inline them 2015-11-22 07:24:12 +03:00
GameConstants.h Version bump. 2016-01-01 20:06:38 +01:00
HeroBonus.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
HeroBonus.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
IBonusTypeHandler.h
IGameCallback.cpp Merge pull request #143 from vcmi/feature/patrolSupport 2015-12-05 03:11:07 +03:00
IGameCallback.h Patrol: use manhattan distance for getting tiles in radius 2015-12-04 21:08:09 +03:00
IGameEventsReceiver.h
IHandlerBase.cpp
IHandlerBase.h Save string identifiers for all game objects 2015-12-05 12:36:39 +03:00
int3.h Merge pull request #143 from vcmi/feature/patrolSupport 2015-12-05 03:11:07 +03:00
Interprocess.h
JsonDetail.cpp Another fix for JsonWriter::writeString 2015-12-05 12:06:46 +03:00
JsonDetail.h
JsonNode.cpp Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
JsonNode.h Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
LogicalExpression.cpp
LogicalExpression.h Advance triggered events serialization 2015-12-05 12:06:51 +03:00
NetPacks.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
NetPacksBase.h
NetPacksLib.cpp Fix 981 reset hero on hiring after retreat/surrender 2016-01-26 22:48:31 +03:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
StdInc.cpp
StdInc.h
StringConstants.h Drafts for hero serialization 2016-01-24 15:35:08 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Start implementing map saver 2015-12-05 12:06:42 +03:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj Compile fixes for MSVS 2015-12-23 15:23:56 +01:00
VCMI_lib.vcxproj.filters Compile fixes for MSVS 2015-12-23 15:23:56 +01:00
VCMIDirs.cpp
VCMIDirs.h