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ai
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NKAI: more fixes to defense and pandora
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2023-04-02 10:02:33 +03:00 |
creatures
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
factions
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Few more fixes to building ordering
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2023-05-15 22:22:54 +03:00 |
heroes
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
objects
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Basic version of object templates mapping
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2023-05-31 23:18:39 +03:00 |
schemas
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Removed no longer used touchscreen option
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2023-06-05 19:20:08 +03:00 |
spells
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
widgets
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Removed no longer used touchscreen option
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2023-06-05 19:20:08 +03:00 |
ambientSounds.json
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
artifacts.json
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
battleEffects.json
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Fix teleport animation speed
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2023-03-25 23:54:51 +02:00 |
battlefields.json
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
battles_graphics.json
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battleStartpos.json
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bonuses.json
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vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus
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2023-05-05 18:57:40 +03:00 |
campaign_regions.json
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campaignMedia.json
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campaignSets.json
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Added commented-out wog campaigns set
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2023-05-01 18:00:35 +03:00 |
commanders.json
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fix commander jousting
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2023-03-17 21:03:47 +03:00 |
ERMU_to_picture.json
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filesystem.json
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fonts.json
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gameConfig.json
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Implemented identifiers mapping for town buildings
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2023-05-31 23:01:57 +03:00 |
heroClasses.json
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Fix affinities of Dungeon heroes
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2023-03-28 18:58:30 +03:00 |
mainmenu.json
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |
mapOverrides.json
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NEUTRAL.PAL
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obstacles.json
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randomMap.json
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By deafult use multithreaded RMG
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2023-05-24 18:16:04 +02:00 |
resources.json
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rivers.json
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roads.json
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skills.json
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
startres.json
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terrains.json
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Refactoring of new code, multiple functionality changes:
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2023-03-05 18:02:58 +02:00 |
terrainViewPatterns.json
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Added view patterns for hota terrains
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2023-05-31 23:18:39 +03:00 |