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battle
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vcmi: replace KINGx bonuses to one KING bonus
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2023-03-16 16:46:41 +03:00 |
events
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vcmi: modernize lib/events
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2023-03-06 20:24:38 +03:00 |
filesystem
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Partially implemented Setup Window
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2023-03-14 16:02:16 +02:00 |
logging
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vcmi: modernize lib/logging
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2023-03-06 20:13:25 +03:00 |
mapObjects
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vcmi: move obligatory marker to CSkillHandler
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2023-03-16 16:46:41 +03:00 |
mapping
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Fixed incorrect error messages from translations
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2023-03-14 19:55:08 +02:00 |
minizip
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remove copy-pasted functions from ioapi.c
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2023-02-24 13:42:26 +03:00 |
registerTypes
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
rmg
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
serializer
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Fix serialization of ObjectClass
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2023-03-12 21:41:46 +01:00 |
spells
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vcmi: remove SPECIAL_BLESS_DAMAGE bonus
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2023-03-16 16:46:41 +03:00 |
vstd
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vstd: pass separators and input by reference
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2023-02-05 18:07:56 +03:00 |
AI_Base.h
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BattleFieldHandler.cpp
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BattleFieldHandler.h
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CAndroidVMHelper.cpp
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
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regression fixed
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2023-03-08 17:20:38 +02:00 |
CArtHandler.h
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regression fixed
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2023-03-08 17:20:38 +02:00 |
CBonusTypeHandler.cpp
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vcmi: remove FULL_HP_REGENERATION bonus
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2023-03-16 16:46:41 +03:00 |
CBonusTypeHandler.h
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Moved bonus names to translation
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2023-01-25 12:36:02 +02:00 |
CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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CConsoleHandler.h
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CCreatureHandler.cpp
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vcmi: replace KINGx bonuses to one KING bonus
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2023-03-16 16:46:41 +03:00 |
CCreatureHandler.h
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vcmi: remove old war machine code
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2023-03-05 19:12:47 +03:00 |
CCreatureSet.cpp
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Use config values from new settings
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2023-02-15 23:36:09 +01:00 |
CCreatureSet.h
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CGameInfoCallback.cpp
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Grail digging check is now in library
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2023-03-05 17:48:02 +02:00 |
CGameInfoCallback.h
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Grail digging check is now in library
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2023-03-05 17:48:02 +02:00 |
CGameInterface.cpp
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
CGameInterface.h
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Implemented View Earth / View Air spells
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2023-03-05 17:48:02 +02:00 |
CGameState.cpp
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vcmi: allow adding global bonuses
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2023-03-16 16:46:41 +03:00 |
CGameState.h
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vcmi: allow adding global bonuses
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2023-03-16 16:46:41 +03:00 |
CGameStateFwd.h
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CGeneralTextHandler.cpp
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Merge pull request #1511 from IvanSavenko/launcher_welcome_page
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2023-03-16 15:04:49 +02:00 |
CGeneralTextHandler.h
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Fix loading of non-ASCII text files
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2023-03-05 21:50:38 +02:00 |
CHeroHandler.cpp
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vcmi: remove MAXED_SPELL
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2023-03-16 16:46:41 +03:00 |
CHeroHandler.h
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vcmi: remove vector speciality format
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2023-03-16 16:46:41 +03:00 |
CMakeLists.txt
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
CModHandler.cpp
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vcmi: allow adding global bonuses
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2023-03-16 16:46:41 +03:00 |
CModHandler.h
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vcmi: allow adding global bonuses
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2023-03-16 16:46:41 +03:00 |
Color.h
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vcmi/client: make ColorRGBA constexpr
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2023-02-12 19:11:24 +03:00 |
CondSh.h
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ConstTransitivePtr.h
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vcmi: make ConstTransitivePtr always init self.
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2023-02-12 17:59:06 +03:00 |
CPathfinder.cpp
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CPathfinder.h
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CPlayerState.cpp
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CPlayerState.h
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CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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vcmi: move obligatory marker to CSkillHandler
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2023-03-16 16:46:41 +03:00 |
CSkillHandler.h
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vcmi: move obligatory marker to CSkillHandler
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2023-03-16 16:46:41 +03:00 |
CSoundBase.h
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CStack.cpp
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CStack.h
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CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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CTownHandler.cpp
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All translatable strings now have language identifier
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2023-03-05 17:30:38 +02:00 |
CTownHandler.h
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FunctionList.h
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GameConstants.cpp
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GameConstants.h
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Implemented translations for H3M maps
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2023-03-05 17:39:27 +02:00 |
HeroBonus.cpp
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vcmi: remove MAXED_SPELL
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2023-03-16 16:46:41 +03:00 |
HeroBonus.h
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vcmi: remove MAXED_SPELL
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2023-03-16 16:46:41 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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IGameCallback.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
IGameEventsReceiver.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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vcmi: make int3 as constexpr class
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2023-02-12 19:00:43 +03:00 |
Interprocess.h
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JsonDetail.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
JsonDetail.h
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JsonNode.cpp
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vcmi: add sourceType to HasAnotherBonusLimiter
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2023-03-16 16:46:41 +03:00 |
JsonNode.h
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Languages.h
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Do not show languages without translations in UI
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2023-03-14 16:02:16 +02:00 |
LoadProgress.cpp
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LoadProgress.h
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LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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vcmi: remove a bunch of duplicated showInfoDialog
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2023-03-11 21:41:57 +03:00 |
NetPacksBase.h
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
NetPacksLib.cpp
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
NetPacksLobby.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPackVisitor.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
ObstacleHandler.cpp
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ObstacleHandler.h
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PathfinderUtil.h
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Point.h
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Basic version of hero movement on map. Removed old code.
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2023-03-05 17:48:02 +02:00 |
Rect.cpp
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Refactoring of MapView
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2023-03-05 17:48:02 +02:00 |
Rect.h
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Completely removed old TerrainRect class
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2023-03-05 17:57:36 +02:00 |
ResourceSet.cpp
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ResourceSet.h
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RiverHandler.cpp
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
RiverHandler.h
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
RoadHandler.cpp
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
RoadHandler.h
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
ScopeGuard.h
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ScriptHandler.cpp
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ScriptHandler.h
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StartInfo.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
StartInfo.h
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StdInc.cpp
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StdInc.h
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StringConstants.h
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TerrainHandler.cpp
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
TerrainHandler.h
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Fix string ID's road/river/terrains
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2023-03-05 17:39:27 +02:00 |
TextOperations.cpp
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Fonts will now correctly detect encoding of fonts from mods
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2023-03-05 17:39:27 +02:00 |
TextOperations.h
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Fonts will now correctly detect encoding of fonts from mods
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2023-03-05 17:39:27 +02:00 |
UnlockGuard.h
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vcmi_endian.h
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lib: replace SDL usage to Boost one
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2023-02-02 23:58:22 +03:00 |
VCMI_lib.cbp
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lib: remove unused header
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2023-02-02 23:50:50 +03:00 |
VCMI_Lib.cpp
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Loading of translation mods is now skipped on language mismatch
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2023-03-14 16:02:16 +02:00 |
VCMI_Lib.h
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Loading of translation mods is now skipped on language mismatch
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2023-03-14 16:02:16 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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refactor VCMIDirs for Android
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2023-03-02 12:09:47 +03:00 |
VCMIDirs.h
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