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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
2023-12-10 19:18:15 +02:00
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battles Workaround to avoid crash on invalid bonus 2023-12-10 16:32:43 +02:00
processors Remove invalid assert - may trigger on human player defeat 2023-12-03 15:58:23 +02:00
queries Allow timer pause pack on opening settings menu in battle 2023-11-27 20:27:10 +02:00
CGameHandler.cpp Fix AI movement 2023-12-10 19:18:15 +02:00
CGameHandler.h ask assemble regression fixed 2023-11-08 21:59:55 +02:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2023-11-16 17:26:32 +02:00
CVCMIServer.h possibility to change name 2023-10-13 23:04:35 +02:00
LobbyNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksLobbyServer.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksServer.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ServerNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ServerSpellCastEnvironment.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
ServerSpellCastEnvironment.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Added callbacks for preset dropdowns 2023-12-07 13:57:16 +02:00
TurnTimerHandler.h Added support for concurrent battles to gamestate and server 2023-09-06 16:03:02 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00