.. |
vcmi_lib
|
break, fix and break and fix - now its fine :)
|
2008-12-26 15:00:34 +00:00 |
BattleAction.cpp
|
Stupid AI is capable of winning / losing battle.
|
2011-01-08 18:33:40 +00:00 |
BattleAction.h
|
Stupid AI is capable of winning / losing battle.
|
2011-01-08 18:33:40 +00:00 |
BattleState.cpp
|
* more or less fixed spells
|
2011-01-20 19:57:12 +00:00 |
BattleState.h
|
* more or less fixed spells
|
2011-01-20 19:57:12 +00:00 |
CArtHandler.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CArtHandler.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CBuildingHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CBuildingHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CCampaignHandler.cpp
|
A few fixes for artifacts.
|
2011-01-18 18:56:14 +00:00 |
CCampaignHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CCreatureHandler.cpp
|
Little more work on artifacts.
|
2010-12-29 21:04:22 +00:00 |
CCreatureHandler.h
|
Little more work on artifacts.
|
2010-12-29 21:04:22 +00:00 |
CCreatureSet.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CCreatureSet.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CDefObjInfoHandler.cpp
|
* a voodoo fix of a mysterious bug
|
2010-12-27 10:48:28 +00:00 |
CDefObjInfoHandler.h
|
* a voodoo fix of a mysterious bug
|
2010-12-27 10:48:28 +00:00 |
CGameState.cpp
|
Configurable duels.
|
2011-01-21 02:36:30 +00:00 |
CGameState.h
|
Configurable duels.
|
2011-01-21 02:36:30 +00:00 |
CGeneralTextHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CGeneralTextHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CHeroHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CHeroHandler.h
|
* splitted CGameState into general game state and battle game state
|
2010-12-25 19:23:30 +00:00 |
CLodHandler.cpp
|
* improved speed of CLodHandler::entries
|
2011-01-14 16:52:37 +00:00 |
CLodHandler.h
|
* improved speed of CLodHandler::entries
|
2011-01-14 16:52:37 +00:00 |
CMapInfo.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CMapInfo.h
|
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
2010-10-30 21:53:41 +00:00 |
CObjectHandler.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CObjectHandler.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
CondSh.h
|
* version set 0.73b
|
2009-08-03 23:53:18 +00:00 |
Connection.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
Connection.h
|
* a bit better stack reversing
|
2011-01-20 17:25:15 +00:00 |
ConstTransitivePtr.h
|
Compile fixes, more work on new artifact system.
|
2010-12-26 14:34:11 +00:00 |
CSpellHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CSpellHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CTownHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CTownHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
HeroBonus.cpp
|
A handful of fixes for artifacts, minor for for battles.
|
2011-01-15 02:17:56 +00:00 |
HeroBonus.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
IGameCallback.cpp
|
* a bit better stack reversing
|
2011-01-20 17:25:15 +00:00 |
IGameCallback.h
|
* a bit better stack reversing
|
2011-01-20 17:25:15 +00:00 |
Interprocess.h
|
* refactorings and comment coverage improvements
|
2009-05-07 17:20:41 +00:00 |
Makefile.am
|
- fix for bonuses in campaign screen
|
2010-10-25 19:37:21 +00:00 |
Makefile.in
|
- fix for bonuses in campaign screen
|
2010-10-25 19:37:21 +00:00 |
map.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
map.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
NetPacks.h
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
NetPacksLib.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
RegisterTypes.cpp
|
Practically finished combined artifacts changes, many other fixes.
|
2011-01-28 02:11:58 +00:00 |
RegisterTypes.h
|
* further changes towards support for ranged spells
|
2009-04-15 14:03:31 +00:00 |
VCMI_lib.cbp
|
* patch update from Dikamilo
|
2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
|
Little more work on artifacts.
|
2010-12-29 21:04:22 +00:00 |
VCMI_Lib.h
|
Some work towards useful AI:
|
2010-11-28 16:39:13 +00:00 |
VCMI_lib.vcproj
|
New files / project files for VC9.
|
2010-04-02 02:23:22 +00:00 |
VCMIDirs.h
|
Fixed #110.
|
2009-11-13 16:02:25 +00:00 |