.. |
CGameHandler.cpp
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Fix compiling
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2023-08-14 04:55:45 +04:00 |
CGameHandler.h
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Fix compiling
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2023-08-14 04:55:45 +04:00 |
CMakeLists.txt
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Move turn timer logic from GameHandler class
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2023-08-14 03:20:27 +04:00 |
CQuery.cpp
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Silence unnecessary warning on flagging guarded garrison
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2023-07-27 18:39:05 +03:00 |
CQuery.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CVCMIServer.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-12 17:28:47 +03:00 |
CVCMIServer.h
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Removed all references to boost::interprocess library
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2023-07-30 20:14:57 +03:00 |
HeroPoolProcessor.cpp
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Rename ambiguos 'clear' to 'clearSlots'
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2023-08-07 19:13:02 +03:00 |
HeroPoolProcessor.h
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Fix hero retreating handling & code cleanup
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2023-07-15 19:55:30 +03:00 |
LobbyNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPacksLobbyServer.cpp
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TurnTimerInfo
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2023-08-14 02:16:25 +04:00 |
NetPacksServer.cpp
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More locks to avoid data races on server
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2023-08-11 18:50:39 +03:00 |
PlayerMessageProcessor.cpp
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
PlayerMessageProcessor.h
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Store cheater state per player
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2023-07-15 21:01:14 +03:00 |
ServerNetPackVisitors.h
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client is able to erase artifact
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2023-04-08 00:41:55 +03:00 |
ServerSpellCastEnvironment.cpp
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
ServerSpellCastEnvironment.h
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vcmi: move ServerSpellCastEnvironment in separate file
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2023-04-04 23:02:54 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
TurnTimerHandler.cpp
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Move turn timer logic from GameHandler class
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2023-08-14 03:20:27 +04:00 |
TurnTimerHandler.h
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Move turn timer logic from GameHandler class
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2023-08-14 03:20:27 +04:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |