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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/rmg
2024-01-19 17:26:51 +02:00
..
modificators Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
threadpool spaces -> tabs 2023-12-22 23:22:33 +02:00
CMapGenerator.cpp Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
CMapGenerator.h Update lib/rmg/CMapGenerator.h 2024-01-17 10:11:50 +01:00
CMapGenOptions.cpp Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
CMapGenOptions.h Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
CRmgTemplate.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplate.h Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CZonePlacer.cpp Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-11-07 20:54:04 +01:00
CZonePlacer.h
float3.h
Functions.cpp
Functions.h
RmgArea.cpp Reverted change that seems to cause regression 2023-12-21 17:55:08 +01:00
RmgArea.h Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgMap.cpp Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2023-12-24 06:46:18 +01:00
RmgMap.h Merge pull request #3362 from IvanSavenko/terrain_decorations 2023-12-22 23:39:32 +02:00
RmgObject.cpp Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
RmgObject.h Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
RmgPath.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgPath.h
TileInfo.cpp
TileInfo.h
Zone.cpp Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
Zone.h Extra cache for search area 2023-12-13 22:13:42 +01:00