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vcmi_client
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AdventureMapButton.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
AdventureMapButton.h
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CAdvmapInterface.cpp
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- fix for #32 (b)
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2010-08-29 23:12:34 +00:00 |
CAdvmapInterface.h
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Support for 16bpp displays. Possible optimizations.
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2010-08-05 11:02:18 +00:00 |
CBattleInterface.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CBattleInterface.h
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* fixed #519
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2010-07-15 17:13:17 +00:00 |
CBitmapHandler.cpp
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- LodHandler now will ignore file extensions.
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2010-08-28 15:10:37 +00:00 |
CBitmapHandler.h
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* minor changes
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2010-08-17 14:58:13 +00:00 |
CCastleInterface.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CCastleInterface.h
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- LodHandler now will ignore file extensions.
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2010-08-28 15:10:37 +00:00 |
CConfigHandler.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CConfigHandler.h
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* partially done support for resolutions smaller than 800x600 by screen scrolling
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2010-08-23 15:16:40 +00:00 |
CCreatureAnimation.cpp
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Creature animations in 16 bpp.
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2010-08-12 05:22:48 +00:00 |
CCreatureAnimation.h
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* minor changes
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2010-08-17 14:58:13 +00:00 |
CCursorHandler.cpp
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* partially done support for resolutions smaller than 800x600 by screen scrolling
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2010-08-23 15:16:40 +00:00 |
CCursorHandler.h
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* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
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2009-11-28 19:55:40 +00:00 |
CGameInfo.cpp
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* small refactoring
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2010-08-16 09:54:09 +00:00 |
CGameInfo.h
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* refactoring of map handler and minor changes
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2010-08-16 13:51:31 +00:00 |
CHeroWindow.cpp
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- LodHandler now will ignore file extensions.
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2010-08-28 15:10:37 +00:00 |
CHeroWindow.h
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Fixed #15, #224, #370, #516
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2010-07-13 05:25:40 +00:00 |
CKingdomInterface.cpp
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Reverted r1811, r1812, r1813
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2010-10-24 11:23:43 +00:00 |
CKingdomInterface.h
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- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
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2010-07-22 00:32:45 +00:00 |
Client.cpp
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Reverted r1811, r1812, r1813
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2010-10-24 11:23:43 +00:00 |
Client.h
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Reverted r1811, r1812, r1813
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2010-10-24 11:23:43 +00:00 |
CMessage.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CMessage.h
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Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
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2010-07-26 15:37:58 +00:00 |
CMT.cpp
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* partial implementation of hero crossover
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2010-08-28 14:52:20 +00:00 |
CPlayerInterface.cpp
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Chenges (networking for PG, minor fixes)
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2010-09-03 18:42:54 +00:00 |
CPlayerInterface.h
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Changes towards campaign support.
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2010-08-20 13:34:39 +00:00 |
CPreGame.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
CPreGame.h
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* minor improvements for campaigns
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2010-09-04 14:49:15 +00:00 |
CSpellWindow.cpp
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-rewrote GarrisonInt with use of object capturing
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2010-08-27 16:20:35 +00:00 |
CSpellWindow.h
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* Town portal implemented
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2010-08-04 13:41:01 +00:00 |
DPIaware.manifest
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Fixed issue with Windows 7 DPI upscaling.
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2009-12-12 03:26:09 +00:00 |
FontBase.h
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Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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2010-07-06 02:10:26 +00:00 |
FunctionList.h
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* battle options window works again
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2009-05-19 18:23:04 +00:00 |
Graphics.cpp
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- town events implemented
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2010-08-18 14:24:30 +00:00 |
Graphics.h
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* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
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2010-08-19 15:24:32 +00:00 |
GUIBase.cpp
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* a bit better screen scrolling for small resolutions
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2010-08-26 15:33:55 +00:00 |
GUIBase.h
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-rewrote GarrisonInt with use of object capturing
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2010-08-27 16:20:35 +00:00 |
GUIClasses.cpp
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Reverted r1811, r1812, r1813
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2010-10-24 11:23:43 +00:00 |
GUIClasses.h
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Fixed #617
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2010-08-29 09:00:59 +00:00 |
Makefile.am
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
Makefile.in
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
mapHandler.cpp
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* a bit better screen scrolling for small resolutions
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2010-08-26 15:33:55 +00:00 |
mapHandler.h
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* a bit better screen scrolling for small resolutions
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2010-08-26 15:33:55 +00:00 |
NetPacksClient.cpp
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Moved battle effects to bonus system. May be buggy.
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2010-08-30 18:06:17 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDL_Extensions.cpp
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- New animation system:
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2010-10-18 15:08:59 +00:00 |
SDL_Extensions.h
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* minor fixes for screen scrolling
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2010-08-23 16:13:30 +00:00 |
SDL_framerate.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
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VCMI_client.rc
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* fixed previous fix
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2009-10-03 10:51:05 +00:00 |
VCMI_client.vcproj
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Compile fix + minor changes.
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2010-08-17 15:16:08 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |