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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2023-07-01 14:59:16 +03:00
..
CGameHandler.cpp BattleResultAccepted fixed 2023-07-01 14:59:16 +03:00
CGameHandler.h Added createObject call as wrapper around NewObject netpack 2023-06-23 13:42:08 +03:00
CMakeLists.txt vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
CQuery.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CQuery.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CVCMIServer.cpp Reverted debug changes 2023-06-27 16:27:46 +03:00
CVCMIServer.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
NetPacksServer.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
ServerNetPackVisitors.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ServerSpellCastEnvironment.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00