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CAmbarCendamo.cpp
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* slider position updated after sorting in pregame
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2008-08-05 21:28:13 +00:00 |
CAmbarCendamo.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CArtHandler.cpp
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Redesigned artifact randomization.
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2010-06-28 05:07:21 +00:00 |
CArtHandler.h
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Redesigned artifact randomization.
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2010-06-28 05:07:21 +00:00 |
CBuildingHandler.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CBuildingHandler.h
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* faster decompression with infs2
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2009-09-27 11:37:15 +00:00 |
CCampaignHandler.cpp
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* a bit of campaign support
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2010-05-08 18:56:38 +00:00 |
CCampaignHandler.h
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* a bit of campaign support
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2010-05-08 18:56:38 +00:00 |
CCreatureHandler.cpp
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Fixed #484. Preliminary support for bonus limiters/
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2010-07-12 10:20:25 +00:00 |
CCreatureHandler.h
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Fixed #484. Preliminary support for bonus limiters/
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2010-07-12 10:20:25 +00:00 |
CDefHandler.cpp
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* minor speedups
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2010-04-04 08:47:00 +00:00 |
CDefHandler.h
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* minor improvements
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2010-02-21 18:07:24 +00:00 |
CDefObjInfoHandler.cpp
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Grail digging and construction.
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2010-02-24 13:03:36 +00:00 |
CDefObjInfoHandler.h
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* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
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2009-12-22 21:53:50 +00:00 |
CGeneralTextHandler.cpp
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Compilation fixes for VC10.
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2010-02-20 13:24:38 +00:00 |
CGeneralTextHandler.h
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
CHeroHandler.cpp
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Preliminary distribution of hero specials. Sir Mullich actually works fine.
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2010-07-06 07:32:40 +00:00 |
CHeroHandler.h
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Hero speciality in creatures (growing with level) is now ready.
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2010-07-13 19:55:13 +00:00 |
CLodHandler.cpp
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Fixed crash on opening thieves guild window when player has no heroes.
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2010-02-28 12:39:38 +00:00 |
CLodHandler.h
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* reading of .h3c headers
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2010-02-09 13:48:14 +00:00 |
CMusicBase.h
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* further code reorganization
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2009-05-20 09:02:50 +00:00 |
CMusicHandler.cpp
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CMusicHandler.h
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CObjectHandler.cpp
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Hero speciality in creatures (growing with level) is now ready.
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2010-07-13 19:55:13 +00:00 |
CObjectHandler.h
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Hero speciality in creatures (growing with level) is now ready.
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2010-07-13 19:55:13 +00:00 |
CSndHandler.cpp
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Started making hot-seat GUI. Accompanying changes to rest of GUI.
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2010-02-15 06:54:57 +00:00 |
CSndHandler.h
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Changed some comments.
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2009-10-11 16:08:01 +00:00 |
CSoundBase.h
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Sound patches from Ubuntux #7 - #10:
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2009-04-30 10:53:06 +00:00 |
CSpellHandler.cpp
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Implemented Scuttle Boat and Dimension Door spells.
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2010-03-20 22:17:19 +00:00 |
CSpellHandler.h
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Support for Aurora Borealis
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2010-06-19 10:42:30 +00:00 |
CTownHandler.cpp
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
CTownHandler.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
CVideoHandler.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CVideoHandler.h
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* minor changes
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2009-08-17 13:08:05 +00:00 |