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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/hch
DjWarmonger ab8e24c490 Hero speciality in creatures (growing with level) is now ready.
Fixed Tree of Knowledge giving only 2^31 XP.
2010-07-13 19:55:13 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp Redesigned artifact randomization. 2010-06-28 05:07:21 +00:00
CArtHandler.h Redesigned artifact randomization. 2010-06-28 05:07:21 +00:00
CBuildingHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CBuildingHandler.h * faster decompression with infs2 2009-09-27 11:37:15 +00:00
CCampaignHandler.cpp * a bit of campaign support 2010-05-08 18:56:38 +00:00
CCampaignHandler.h * a bit of campaign support 2010-05-08 18:56:38 +00:00
CCreatureHandler.cpp Fixed #484. Preliminary support for bonus limiters/ 2010-07-12 10:20:25 +00:00
CCreatureHandler.h Fixed #484. Preliminary support for bonus limiters/ 2010-07-12 10:20:25 +00:00
CDefHandler.cpp * minor speedups 2010-04-04 08:47:00 +00:00
CDefHandler.h * minor improvements 2010-02-21 18:07:24 +00:00
CDefObjInfoHandler.cpp Grail digging and construction. 2010-02-24 13:03:36 +00:00
CDefObjInfoHandler.h * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 2009-12-22 21:53:50 +00:00
CGeneralTextHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CGeneralTextHandler.h * (hopefully) full reading of h3c 2010-02-12 15:04:01 +00:00
CHeroHandler.cpp Preliminary distribution of hero specials. Sir Mullich actually works fine. 2010-07-06 07:32:40 +00:00
CHeroHandler.h Hero speciality in creatures (growing with level) is now ready. 2010-07-13 19:55:13 +00:00
CLodHandler.cpp Fixed crash on opening thieves guild window when player has no heroes. 2010-02-28 12:39:38 +00:00
CLodHandler.h * reading of .h3c headers 2010-02-09 13:48:14 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 2010-05-02 18:20:26 +00:00
CMusicHandler.h New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 2010-05-02 18:20:26 +00:00
CObjectHandler.cpp Hero speciality in creatures (growing with level) is now ready. 2010-07-13 19:55:13 +00:00
CObjectHandler.h Hero speciality in creatures (growing with level) is now ready. 2010-07-13 19:55:13 +00:00
CSndHandler.cpp Started making hot-seat GUI. Accompanying changes to rest of GUI. 2010-02-15 06:54:57 +00:00
CSndHandler.h Changed some comments. 2009-10-11 16:08:01 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Implemented Scuttle Boat and Dimension Door spells. 2010-03-20 22:17:19 +00:00
CSpellHandler.h Support for Aurora Borealis 2010-06-19 10:42:30 +00:00
CTownHandler.cpp * (hopefully) full reading of h3c 2010-02-12 15:04:01 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00