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Long time ago it's was used without prefix to make future switch from boost to std version easier. I discusses this with Ivan and decide to drop these using from Global.h now. This change wouldn't break anything because there was already code with prefix for each of three cases. |
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AdventureSpellMechanics.cpp | ||
AdventureSpellMechanics.h | ||
BattleSpellMechanics.cpp | ||
BattleSpellMechanics.h | ||
CDefaultSpellMechanics.cpp | ||
CDefaultSpellMechanics.h | ||
CreatureSpellMechanics.cpp | ||
CreatureSpellMechanics.h | ||
CSpellHandler.cpp | ||
CSpellHandler.h | ||
ISpellMechanics.cpp | ||
ISpellMechanics.h | ||
Magic.h | ||
SpellMechanics.h | ||
ViewSpellInt.cpp | ||
ViewSpellInt.h |