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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
vcmi/client/mapView
2023-05-31 23:18:38 +03:00
..
IMapRendererContext.h Implemented spell range overlay for Dimension Door and Scuttle Boat 2023-04-20 14:15:08 +03:00
IMapRendererObserver.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
mapHandler.cpp
mapHandler.h
MapRenderer.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
MapRenderer.h Implemented spell range overlay for Dimension Door and Scuttle Boat 2023-04-20 14:15:08 +03:00
MapRendererContext.cpp Merge beta -> develop 2023-04-26 22:48:08 +03:00
MapRendererContext.h Implemented spell range overlay for Dimension Door and Scuttle Boat 2023-04-20 14:15:08 +03:00
MapRendererContextState.cpp Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
MapRendererContextState.h
MapView.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
MapView.h Allow zooming with mouse wheel 2023-05-17 00:49:24 +03:00
MapViewActions.cpp Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2023-05-23 15:08:10 +03:00
MapViewActions.h Allow zooming with mouse wheel 2023-05-17 00:49:24 +03:00
MapViewCache.cpp Fix graphical artifacts on map scaling 2023-05-19 17:09:46 +03:00
MapViewCache.h Fix graphical artifacts on map scaling 2023-05-19 17:09:46 +03:00
MapViewController.cpp Merge pull request #2163 from IvanSavenko/adventure_map_zoom 2023-05-20 13:35:53 +03:00
MapViewController.h Allow zooming with mouse wheel 2023-05-17 00:49:24 +03:00
MapViewModel.cpp Fix graphical artifacts on map scaling 2023-05-19 17:09:46 +03:00
MapViewModel.h Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00