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Open-source engine for Heroes of Might and Magic III
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2011-10-23 13:53:37 +00:00
aclocal/m4 * Linux compilation fixes 2011-10-01 15:07:07 +00:00
AI Further changes for programming challenge. 2011-10-20 23:29:32 +00:00
client Clients report their PIDs so the memory usage can be monitored. 2011-10-23 00:50:00 +00:00
config Further changes for programming challenge. 2011-10-20 23:29:32 +00:00
Data/s Fixes, more tests. 2011-06-21 00:00:49 +00:00
debian Updated debian files. 2010-10-27 02:00:25 +00:00
lib Clients report their PIDs so the memory usage can be monitored. 2011-10-23 00:50:00 +00:00
Odpalarka * Linux build fixes 2011-10-23 13:53:37 +00:00
Scripting/ERM * Linux compilation fixes 2011-10-01 15:07:07 +00:00
scripts/lua/objects
server * Linux build fixes 2011-10-23 13:53:37 +00:00
Sprites - Rewrote Kingdom Overview window - all should be stable now 2011-07-22 16:22:22 +00:00
VCMI_BattleAiHost Clients report their PIDs so the memory usage can be monitored. 2011-10-23 00:50:00 +00:00
aclocal.m4 * Linux compilation fixes 2011-10-01 15:07:07 +00:00
AI_Base.h * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 2011-07-05 06:14:07 +00:00
AUTHORS * significantly improved verm interpreter - if, comparisons, lambda expressions are working! 2011-06-11 18:10:15 +00:00
b1.json Further changes for programming challenge. 2011-10-20 23:29:32 +00:00
build_data.sh Reverted r2382; add zvs to the game data (linux); simplified BitmapHandler::loadBitmap(). 2011-09-14 05:27:49 +00:00
CCallback.cpp Various fixes and refactorings. Restored client project to solution. 2011-09-29 21:29:54 +00:00
CCallback.h Various fixes and refactorings. Restored client project to solution. 2011-09-29 21:29:54 +00:00
ChangeLog Bump save format. Release date in changelog. 2011-09-01 09:10:49 +00:00
config.guess * Linux compilation fixes 2011-10-01 15:07:07 +00:00
config.sub * Linux compilation fixes 2011-10-01 15:07:07 +00:00
configure Linux build fixes 2011-10-12 21:22:54 +00:00
configure with client.ac * first part of today's changes 2011-10-02 13:53:15 +00:00
configure without client.ac * second part 2011-10-02 14:24:47 +00:00
configure.ac Linux build fixes 2011-10-12 21:22:54 +00:00
COPYING Added COPYING (refers to license.txt). 2009-05-17 15:48:13 +00:00
depcomp * Linux compilation fixes 2011-10-01 15:07:07 +00:00
global.h * moved CThreadHelper and CConsoleHandler to lib 2011-10-01 17:00:12 +00:00
h3m.txt
INSTALL * Linux compilation fixes 2011-10-01 15:07:07 +00:00
install-sh (gcc) disable signedness warnings. There's just too many of them. 2010-06-29 01:58:31 +00:00
int3.h Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 2011-09-19 20:50:25 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
ltmain.sh * Linux compilation fixes 2011-10-01 15:07:07 +00:00
Makefile with client.am * first part of today's changes 2011-10-02 13:53:15 +00:00
Makefile without client.am * first part of today's changes 2011-10-02 13:53:15 +00:00
Makefile.am Linux build fixes 2011-10-12 21:22:54 +00:00
Makefile.amiga - First part of kingdom overview window (not a 100% stable) 2010-01-25 21:25:14 +00:00
Makefile.in Linux build fixes 2011-10-12 21:22:54 +00:00
Makefile.x Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
missing * Linux compilation fixes 2011-10-01 15:07:07 +00:00
NEWS
nodrze.h some changes 2010-12-17 18:47:07 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
README.linux A patch from ori.bar fixing #37 and #64. 2011-08-30 06:36:57 +00:00
StartInfo.h Logging battle activites. Replaying battles with client. 2011-10-06 20:55:19 +00:00
stdafx.cpp
stdafx.h unified guardians names 2008-12-26 01:46:53 +00:00
tchar_amigaos4.h
timeHandler.h timeHandler: FreeBSD fixes, based on plush's patch ( #719 ). 2011-04-02 23:45:47 +00:00
VCMI_global.props http://forum.vcmi.eu/viewtopic.php?p=5956#5956 2011-08-15 21:53:03 +00:00
VCMI_VS10.sln Logging battle activites. Replaying battles with client. 2011-10-06 20:55:19 +00:00
vcmi.workspace * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
vcmiinstall.sh * deleting .svn for even less space usage in lean mode 2011-10-02 15:12:18 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.