..
CAdvmapInterface.cpp
Merge remote-tracking branch 'vcmi/develop' into battleint_refactor
2022-12-01 23:58:01 +02:00
CAdvmapInterface.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CCastleInterface.cpp
Changes to rest of the code according to review:
2022-12-11 23:43:43 +02:00
CCastleInterface.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CCreatureWindow.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CCreatureWindow.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CHeroWindow.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CHeroWindow.h
inherit CHeroWindow from CStatusbarWindow for proper status bar support
2022-10-01 11:21:16 +03:00
CKingdomInterface.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CKingdomInterface.h
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
CQuestLog.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CQuestLog.h
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.h
#1054 - fix crash and UI
2022-10-04 21:54:14 +03:00
CSpellWindow.cpp
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
CSpellWindow.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CTradeWindow.cpp
Fixed ugly solid-white status bars in pregame, removed operator* from
2022-11-29 17:07:21 +02:00
CTradeWindow.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CWindowObject.cpp
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
CWindowObject.h
Fix not responding statusbar
2018-10-29 14:12:07 +01:00
GUIClasses.cpp
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
GUIClasses.h
Code style. Typo. Code clean up.
2022-11-10 18:29:39 +02:00
InfoWindows.cpp
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
InfoWindows.h
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
QuickRecruitmentWindow.cpp
Apply suggestions from code review
2022-09-18 17:43:40 +03:00
QuickRecruitmentWindow.h
fix typo: purhase -> purchase
2022-09-18 17:43:40 +03:00