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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state
* added missing fields to serialize in CHero
2010-12-25 19:23:30 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.cpp * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
BattleAction.h Towards duel support. 2010-12-25 01:43:40 +00:00
BattleState.cpp * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
BattleState.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CArtHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CArtHandler.h Towards duel support. 2010-12-25 01:43:40 +00:00
CBuildingHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CBuildingHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCampaignHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCampaignHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureSet.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureSet.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CDefObjInfoHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CDefObjInfoHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CGameState.cpp * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CGameState.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CGeneralTextHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CGeneralTextHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CHeroHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CHeroHandler.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CLodHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CLodHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMapInfo.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMapInfo.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
CObjectHandler.cpp * enum for secondary skills 2010-12-23 20:18:10 +00:00
CObjectHandler.h * enum for secondary skills 2010-12-23 20:18:10 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
Connection.h * towards ConstTranssitivePointers in CGI 2010-12-18 22:11:28 +00:00
ConstTransitivePtr.h * towards ConstTranssitivePointers in CGI 2010-12-18 22:11:28 +00:00
CSpellHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSpellHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CTownHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CTownHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
HeroBonus.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
HeroBonus.h some changes 2010-12-17 18:47:07 +00:00
IGameCallback.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
IGameCallback.h Merged changes from trunk ( r1885 ) 2010-12-14 18:08:21 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
Makefile.in - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
map.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
map.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
NetPacks.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
NetPacksLib.cpp * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
RegisterTypes.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
VCMI_Lib.h Some work towards useful AI: 2010-11-28 16:39:13 +00:00
VCMI_lib.vcproj New files / project files for VC9. 2010-04-02 02:23:22 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00