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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/renderSDL
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
..
CBitmapFont.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CBitmapFont.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CBitmapHanFont.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CBitmapHanFont.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CTrueTypeFont.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CTrueTypeFont.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CursorHardware.cpp Created separate classes for shared, unchangeable image and image 2024-07-19 10:08:50 +00:00
CursorHardware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
CursorSoftware.cpp Created separate classes for shared, unchangeable image and image 2024-07-19 10:08:50 +00:00
CursorSoftware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
RenderHandler.cpp Remove unused method 2024-07-19 10:08:50 +00:00
RenderHandler.h Replaced raw json nodes with ImageLocator class 2024-07-19 10:08:50 +00:00
ScreenHandler.cpp Simplify code 2024-04-30 12:01:03 +03:00
ScreenHandler.h Simplify code 2024-04-30 12:01:03 +03:00
SDL_Extensions.cpp Fix build 2024-07-19 12:30:10 +00:00
SDL_Extensions.h Implemented per-surface alpha for images that have palettes with alpha 2024-07-19 12:03:29 +00:00
SDL_PixelAccess.h Remove no longer needed code 2024-07-19 10:08:50 +00:00
SDLImage.cpp Fix crash on opening creature window with bonuses that don't have icon 2024-07-19 19:37:22 +00:00
SDLImage.h Fix merge 2024-07-19 10:08:50 +00:00
SDLImageLoader.cpp Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
SDLImageLoader.h Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
SDLRWwrapper.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
SDLRWwrapper.h Move all created files into better locations 2023-02-01 16:28:48 +02:00