mirror of
https://github.com/vcmi/vcmi.git
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b5daa24982
* AI libs registering shenanigans on android; * Fixed resolution aspect + mouse event scaling; * Proper server init/deinit (through android IPC); Enabled threaded init in CMT; * Prevented a deadlock in logger on some devices; * Fixed frozen intro frame after interrupting the video; Added android progressbar displaying during initial data loading; * Hacky fix for choppy animations during heroes movement (should look better now, but it's definitely not a good solution); * Changes/fixes for new android launcher building process; * Fixed app hang after getting SDL_QUIT when activity was destroyed; * Functioanal, configurable advmap swiping support; * VCMI changes cleanup; Added few missing VCMI_ANDROID guards on swipe mechanics; * Removed unneeded sleep in server startup code for android; * Removed android ioapi hack (fixed in newest ndk); * Removed unused android's library loading logic; * Added android's swipe option to settings schema; * Moved NO_STD_TOSTRING to be defined in global.h instead of build files; |
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.. | ||
battle | ||
gui | ||
icons | ||
widgets | ||
windows | ||
CBitmapHandler.cpp | ||
CBitmapHandler.h | ||
CDefHandler.cpp | ||
CDefHandler.h | ||
CGameInfo.cpp | ||
CGameInfo.h | ||
Client.cpp | ||
Client.h | ||
CMakeLists.txt | ||
CMessage.cpp | ||
CMessage.h | ||
CMT.cpp | ||
CMT.h | ||
CMusicHandler.cpp | ||
CMusicHandler.h | ||
CPlayerInterface.cpp | ||
CPlayerInterface.h | ||
CPreGame.cpp | ||
CPreGame.h | ||
CVideoHandler.cpp | ||
CVideoHandler.h | ||
DPIaware.manifest | ||
Graphics.cpp | ||
Graphics.h | ||
Info.plist | ||
mapHandler.cpp | ||
mapHandler.h | ||
NetPacksClient.cpp | ||
OSX.mm | ||
resource.h | ||
SDLMain.h | ||
SDLMain.m | ||
SDLRWwrapper.cpp | ||
SDLRWwrapper.h | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_client.cbp | ||
VCMI_client.rc | ||
VCMI_client.vcxproj | ||
VCMI_client.vcxproj.filters | ||
vcmi.icns | ||
vcmi.ico |