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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/client
Fay b5daa24982 Android support (#299)
* AI libs registering shenanigans on android;
* Fixed resolution aspect + mouse event scaling;
* Proper server init/deinit (through android IPC);
Enabled threaded init in CMT;
* Prevented a deadlock in logger on some devices;
* Fixed frozen intro frame after interrupting the video;
Added android progressbar displaying during initial data loading;
* Hacky fix for choppy animations during heroes movement (should look better now, but it's definitely not a good solution);
* Changes/fixes for new android launcher building process;
* Fixed app hang after getting SDL_QUIT when activity was destroyed;
* Functioanal, configurable advmap swiping support;
* VCMI changes cleanup;
Added few missing VCMI_ANDROID guards on swipe mechanics;
* Removed unneeded sleep in server startup code for android;
* Removed android ioapi hack (fixed in newest ndk);
* Removed unused android's library loading logic;
* Added android's swipe option to settings schema;
* Moved NO_STD_TOSTRING to be defined in global.h instead of build files;
2017-05-25 20:57:20 +03:00
..
battle Fix game crash after autofight. 2017-05-13 09:54:03 +02:00
gui Fix bug #2476 2017-03-27 23:47:26 +02:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets Correctly display visiting army in kingdom overview, fixes #1761 2017-05-22 22:34:05 +02:00
windows Android support (#299) 2017-05-25 20:57:20 +03:00
CBitmapHandler.cpp Map handler refactoring, part 2. 2016-11-08 00:19:53 +03:00
CBitmapHandler.h cleanup 2016-10-16 04:36:03 +03:00
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp Fixed a few CWE-457 2016-11-27 17:48:18 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
Client.h Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CMakeLists.txt Android support (#299) 2017-05-25 20:57:20 +03:00
CMessage.cpp CMessage converted to CAnimation 2016-11-13 08:11:01 +03:00
CMessage.h CMessage converted to CAnimation 2016-11-13 08:11:01 +03:00
CMT.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
CMT.h Restart button fix (#288) 2017-03-19 16:58:46 +03:00
CMusicHandler.cpp Minor typo fixes 2016-11-10 11:51:47 +01:00
CMusicHandler.h Fix memory leak 2016-08-31 11:45:37 +02:00
CPlayerInterface.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
CPlayerInterface.h Fixed CID 1366398. 2016-11-27 22:14:41 +03:00
CPreGame.cpp try to plug a few coverity false positives 2016-11-28 02:50:41 +03:00
CPreGame.h Fixed a few CWE-457 2016-11-27 17:48:18 +03:00
CVideoHandler.cpp Fixed a few CWE-457 2016-11-27 17:48:18 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp Fixed CID 1366281, CID 1366282, CID 1366283, CID 1366284 2016-11-25 15:45:09 +03:00
Graphics.h Fixed CID 1366281, CID 1366282, CID 1366283, CID 1366284 2016-11-25 15:45:09 +03:00
Info.plist
mapHandler.cpp Fixed a few CWE-457 2016-11-27 17:48:18 +03:00
mapHandler.h Fixed a few CWE-457 2016-11-27 17:48:18 +03:00
NetPacksClient.cpp Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h copyright stuff 2016-01-31 11:13:56 +01:00
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Fix build 2016-10-02 17:25:55 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico