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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config
Arseniy Shestakov 25a68c3ca1 Add "citadel" and "fort" to all town templates. Lazy fix for issue 1911
Without this capitol appearance tend to be used by default.
HotA mod have all templates and actual different DEFs so it's was never affected.
2016-08-24 05:06:21 +03:00
..
creatures Fixed old regression from 0cf969d5 2016-06-12 07:21:57 +03:00
factions Add "citadel" and "fort" to all town templates. Lazy fix for issue 1911 2016-08-24 05:06:21 +03:00
heroes Fix fortess heros specialities, issue 2131 2015-09-14 17:36:33 +03:00
objects Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m) 2015-06-10 23:59:13 +03:00
schemas moatHexes: add saves and mods compatability 2016-01-28 01:35:01 +03:00
spells Fixed 2437 2016-04-07 11:11:46 +03:00
artifacts.json Merge pull request #125 from ArseniyShestakov/newMovementSystem 2015-10-31 13:56:22 +01:00
battles_graphics.json Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
battleStartpos.json * servers will not allow using out-of-range slots ( #1061 ) 2012-08-30 16:01:19 +00:00
bonuses_texts.json Tweak bonus descriptions, fixes mantiss 2261 2015-09-29 18:11:43 +03:00
bonuses.json Implement NO_TERRAIN_PENALTY bonus 2015-10-15 01:09:02 +03:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json A bit more text-related work: 2013-08-29 16:41:14 +00:00
campaignSets.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
commanders.json - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
defaultMods.json Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
heroClasses.json Introduce configuration option for editor animation of map object and setup it for hero classes. 2015-06-10 14:21:33 +03:00
mainmenu.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
mapOverrides.json - found yet another missing victory condition, fixes 1684 2014-02-02 11:05:05 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
resolutions.json Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
sp_sounds.json [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json Minors: 2013-12-28 18:57:08 +00:00
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00
translate.json Quest Log: implement option to hide complete quests 2015-02-17 05:47:49 +03:00