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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Ivan Savenko b698b6e79d
Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers
Use auto with template factory functions for smart pointers
2024-01-18 16:05:05 +02:00
..
battle Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers 2024-01-18 16:05:05 +02:00
bonuses Fix error: 'auto' not allowed in non-static struct member 2024-01-17 14:49:28 +00:00
campaign Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
constants Limit resources to 1000 000 000 to prevent overflow 2023-11-20 20:50:37 +02:00
events Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
filesystem Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
gameState Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
logging Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
mapObjectConstructors Merge pull request #3510 from Alexander-Wilms/remove-semicolons-from-macros 2024-01-18 16:03:55 +02:00
mapObjects Fix issues created by type replacement script 2024-01-17 14:33:02 +00:00
mapping Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
minizip
modding Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
networkPacks Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
pathfinder Merge pull request #3280 from IvanSavenko/hotfix 2023-12-10 22:43:05 +02:00
registerTypes unlimited replay option 2023-12-28 20:48:19 +01:00
rewardable Fix uninitialized member 2023-12-23 21:31:29 +02:00
rmg Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers 2024-01-18 16:05:05 +02:00
serializer Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
spells Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
vstd code review 2023-12-16 21:10:27 +01:00
AI_Base.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ArtifactUtils.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ArtifactUtils.h ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
BasicTypes.cpp implement luck and morale cheats from OH3 2023-12-08 19:20:53 +01:00
BattleFieldHandler.cpp Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
BattleFieldHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Remove allowed artifacts list from arthandler 2023-12-11 15:06:04 +02:00
CArtHandler.h Remove allowed artifacts list from arthandler 2023-12-11 15:06:04 +02:00
CArtifactInstance.cpp gesture for quick backpack window 2023-12-20 16:55:38 +02:00
CArtifactInstance.h Quick backpack. Spells on scrolls view 2023-12-19 19:01:56 +02:00
CBonusTypeHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBuildingHandler.cpp Minor fixes 2023-11-03 16:03:29 +02:00
CBuildingHandler.h Minor fixes 2023-11-03 16:03:29 +02:00
CConfigHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CConfigHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CConsoleHandler.cpp Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
CConsoleHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CCreatureHandler.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
CCreatureHandler.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CCreatureSet.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
CCreatureSet.h Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CGameInfoCallback.cpp Fix issues created by type replacement script 2024-01-17 14:33:02 +00:00
CGameInfoCallback.h Fixed potentially uninitialized class member 2023-12-17 19:44:45 +02:00
CGameInterface.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGameInterface.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CGeneralTextHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CGeneralTextHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CHeroHandler.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
CHeroHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CMakeLists.txt
Color.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CondSh.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ConstTransitivePtr.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPlayerState.cpp Remove custom move constructor. Fixes serialization of visitation status 2023-11-27 14:08:49 +02:00
CPlayerState.h Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
CRandomGenerator.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CRandomGenerator.h Add description why minstd has been chosen 2023-11-07 23:48:12 +02:00
CScriptingModule.cpp
CScriptingModule.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CSkillHandler.cpp Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
CSkillHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CSoundBase.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CStack.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CStack.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CStopWatch.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CThreadHelper.cpp Add OpenBSD defines 2023-12-14 10:29:42 +03:00
CThreadHelper.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CTownHandler.cpp Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
CTownHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
ExtraOptionsInfo.cpp unlimited replay option 2023-12-28 20:48:19 +01:00
ExtraOptionsInfo.h unlimited replay option 2023-12-28 20:48:19 +01:00
FunctionList.h
GameConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.cpp Throw exception instead of crash on accessing non-existing setting 2023-12-16 13:46:29 +02:00
GameSettings.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IGameCallback.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
IGameCallback.h Fix CGameHandler.cpp:1026:4: error: function 'getAllowedSpells' with deduced return type cannot be used before it is defined 2024-01-17 14:41:53 +00:00
IGameEventsReceiver.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
IHandlerBase.cpp IdentifierStorage is now separate handler in VLC 2023-09-04 18:56:16 +03:00
IHandlerBase.h More meaningful exception messages 2023-11-22 19:11:40 +02:00
int3.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
JsonDetail.cpp fix typo 2023-12-24 09:58:48 +03:00
JsonDetail.h
JsonNode.cpp Fix error: 'auto' not allowed in non-static struct member 2024-01-17 14:49:28 +00:00
JsonNode.h Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
JsonRandom.cpp Remove allowed artifacts list from arthandler 2023-12-11 15:06:04 +02:00
JsonRandom.h Fix build 2023-10-16 00:12:39 +03:00
Languages.h fix russia 2023-12-16 19:26:41 +01:00
LoadProgress.cpp Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
LoadProgress.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
LogicalExpression.cpp
LogicalExpression.h
MetaString.cpp Avoid boost::format that throws exception on invalid format string 2023-12-10 16:37:58 +02:00
MetaString.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
ObstacleHandler.cpp Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2023-11-16 17:26:32 +02:00
ObstacleHandler.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Point.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ResourceSet.cpp Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0 2023-12-30 00:29:31 +01:00
ResourceSet.h Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0 2023-12-30 00:29:31 +01:00
RiverHandler.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
RiverHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
RoadHandler.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
RoadHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
ScopeGuard.h
ScriptHandler.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
ScriptHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
StartInfo.cpp Do not select random towns as starting faction for player 2023-11-17 15:57:46 +02:00
StartInfo.h unlimited replay option 2023-12-28 20:48:19 +01:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TerrainHandler.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
TerrainHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
TextOperations.cpp code review 2023-12-16 21:10:27 +01:00
TextOperations.h code review 2023-12-16 21:10:27 +01:00
TurnTimerInfo.cpp Reworked timer widget to show timers for all players 2023-12-22 18:40:28 +02:00
TurnTimerInfo.h Reworked timer widget to show timers for all players 2023-12-22 18:40:28 +02:00
UnlockGuard.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmi_endian.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_lib.cbp new approach 2023-09-15 15:26:14 +02:00
VCMI_Lib.cpp Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
VCMI_Lib.h Remove serialization of VLC, remove unused code 2023-11-08 21:27:05 +02:00
VCMI_lib.vcxproj new approach 2023-09-15 15:26:14 +02:00
VCMI_lib.vcxproj.filters new approach 2023-09-15 15:26:14 +02:00
VCMIDirs.cpp
VCMIDirs.h