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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server
2023-09-04 22:21:02 +03:00
..
battles Merge pull request #2698 from Nordsoft91/turn-timer 2023-09-01 00:31:52 +04:00
processors Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
queries Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
CGameHandler.cpp Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
CGameHandler.h Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
CVCMIServer.h Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
NetPacksServer.cpp Merge pull request #2668 from IvanSavenko/remove_current_player 2023-08-28 17:10:28 +04:00
ServerNetPackVisitors.h Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
TurnTimerHandler.cpp Battle timer fix 2023-09-02 13:14:24 +04:00
TurnTimerHandler.h Add turn timer allowed option 2023-09-02 03:17:32 +04:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00