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CArmedInstance.cpp
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CArmedInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CBank.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CBank.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGHeroInstance.cpp
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Fixed several scenarios with incorrect scope for requesting identifiers
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2022-12-21 23:02:19 +04:00 |
CGHeroInstance.h
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Added common method for secondary skill availability checks
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2022-11-14 19:08:49 +02:00 |
CGMarket.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGMarket.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGTownInstance.cpp
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Fixed several more cases of incorrect scope for identifiers resolving
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2022-12-21 23:02:19 +04:00 |
CGTownInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CObjectClassesHandler.cpp
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Added common method to get names of hardcoded mod scopes
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2022-12-07 15:18:19 +02:00 |
CObjectClassesHandler.h
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Introduced "map" scope for accessing identifier on map loading.
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2022-11-29 22:33:08 +02:00 |
CObjectHandler.cpp
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Fix positioning of heroes after release from prisons
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2022-12-04 22:00:33 +02:00 |
CObjectHandler.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CommonConstructors.cpp
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Cleared up comments
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2022-11-30 17:37:36 +02:00 |
CommonConstructors.h
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Fix incorrect templates for mines in HoTA
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2022-10-08 12:42:10 +03:00 |
CQuest.cpp
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Fixed several more cases of incorrect scope for identifiers resolving
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2022-12-21 23:02:19 +04:00 |
CQuest.h
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suggested changes
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2022-11-30 18:28:33 +02:00 |
CRewardableConstructor.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CRewardableConstructor.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CRewardableObject.cpp
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Library of Enlightenment fix
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2022-12-06 18:08:10 +02:00 |
CRewardableObject.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
MapObjects.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
MiscObjects.cpp
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Added common method to get names of hardcoded mod scopes
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2022-12-07 15:18:19 +02:00 |
MiscObjects.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
ObjectTemplate.cpp
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Better formatting for not found terrains ID's
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2022-12-20 01:55:59 +04:00 |
ObjectTemplate.h
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |