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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/mapObjects
2022-12-21 23:02:19 +04:00
..
CArmedInstance.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CArmedInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CBank.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBank.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGHeroInstance.cpp Fixed several scenarios with incorrect scope for requesting identifiers 2022-12-21 23:02:19 +04:00
CGHeroInstance.h Added common method for secondary skill availability checks 2022-11-14 19:08:49 +02:00
CGMarket.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGMarket.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGTownInstance.cpp Fixed several more cases of incorrect scope for identifiers resolving 2022-12-21 23:02:19 +04:00
CGTownInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CObjectClassesHandler.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
CObjectClassesHandler.h Introduced "map" scope for accessing identifier on map loading. 2022-11-29 22:33:08 +02:00
CObjectHandler.cpp Fix positioning of heroes after release from prisons 2022-12-04 22:00:33 +02:00
CObjectHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CommonConstructors.cpp Cleared up comments 2022-11-30 17:37:36 +02:00
CommonConstructors.h Fix incorrect templates for mines in HoTA 2022-10-08 12:42:10 +03:00
CQuest.cpp Fixed several more cases of incorrect scope for identifiers resolving 2022-12-21 23:02:19 +04:00
CQuest.h suggested changes 2022-11-30 18:28:33 +02:00
CRewardableConstructor.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableConstructor.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRewardableObject.cpp Library of Enlightenment fix 2022-12-06 18:08:10 +02:00
CRewardableObject.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonRandom.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
MiscObjects.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectTemplate.cpp Better formatting for not found terrains ID's 2022-12-20 01:55:59 +04:00
ObjectTemplate.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00