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vcmi/lib/spells
2016-09-11 00:10:52 +03:00
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AdventureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Use RandomGeneratorUtil::randomShuffle for reproducible gameplay 2016-09-11 00:10:52 +03:00
BattleSpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CDefaultSpellMechanics.cpp Update low level battle stacks accessor for ghost selection support. 2016-02-28 05:10:20 +03:00
CDefaultSpellMechanics.h cleanup 2016-08-30 05:13:45 +03:00
CreatureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Merge pull request #203 from vcmi/logFormat 2016-08-29 17:32:44 +04:00
CSpellHandler.h cleanup 2016-08-30 05:13:45 +03:00
ISpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
ISpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
Magic.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00