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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/mapObjects
Dydzio beae354536 Correcting random amount of gold in gold piles
In original H3 allowed amounts of gold in treasure piles are multipliers of 100. Before this fix gold amount can be any value from range 500-1000.
2016-09-17 23:22:13 +02:00
..
CArmedInstance.cpp Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CArmedInstance.h Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CBank.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CBank.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGHeroInstance.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGHeroInstance.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGMarket.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGMarket.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGPandoraBox.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGPandoraBox.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGTownInstance.cpp Merge pull request #211 from Chocimier/iss2321 2016-09-14 00:37:17 +03:00
CGTownInstance.h Merge pull request #211 from Chocimier/iss2321 2016-09-14 00:37:17 +03:00
CObjectClassesHandler.cpp Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CObjectClassesHandler.h Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CObjectHandler.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CObjectHandler.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CommonConstructors.cpp Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CommonConstructors.h Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CQuest.cpp Only delete CQuest in CMap destructor and not with IQuestObject 2016-09-13 01:30:47 +03:00
CQuest.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CRewardableConstructor.cpp Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CRewardableConstructor.h Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
CRewardableObject.cpp Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CRewardableObject.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
JsonRandom.cpp Replace std::remove_if with vstd::erase_if 2016-01-26 10:19:58 +03:00
JsonRandom.h Fix mismatched-tags Clang warnings 2016-09-08 19:42:59 +03:00
MapObjects.h Cleanup: 2014-06-05 20:26:50 +03:00
MiscObjects.cpp Correcting random amount of gold in gold piles 2016-09-17 23:22:13 +02:00
MiscObjects.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
ObjectTemplate.cpp Use const for ObjectTemplate 2016-09-08 18:06:28 +03:00
ObjectTemplate.h Added ObjectTemplate copy constructor and assignment operator 2016-09-08 17:02:59 +03:00