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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
2016-09-04 04:59:30 +03:00
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AdventureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Style tweaks 2016-09-04 04:59:30 +03:00
BattleSpellMechanics.h Factored spell action selection for location target. 2016-08-30 12:20:15 +03:00
CDefaultSpellMechanics.cpp Style tweaks 2016-09-04 04:59:30 +03:00
CDefaultSpellMechanics.h Drafts 2016-08-30 12:19:57 +03:00
CreatureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Simplify spell action selection for creature target. 2016-08-30 12:20:13 +03:00
CSpellHandler.h Factored out battleCanCastThisSpellHere 2016-08-30 12:20:11 +03:00
ISpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
ISpellMechanics.h Style tweaks 2016-09-04 04:59:30 +03:00
Magic.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00