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vcmi
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vcmi
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client
History
Michał W. Urbańczyk
7387d2905e
* improved support for bigger resolutions (border around castle interface)
...
* shots proper initialization
2008-12-07 22:38:04 +00:00
..
CBitmapHandler.cpp
* minimap shows all flaggable objects (towns, mines, etc.)
2008-09-26 14:16:01 +00:00
CBitmapHandler.h
* BitmapHandler thread-safe
2008-06-16 14:56:48 +00:00
CConfigHandler.cpp
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
CConfigHandler.h
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
CCreatureAnimation.cpp
* new spell: implosion
2008-11-12 18:59:33 +00:00
CCreatureAnimation.h
* new spell: implosion
2008-11-12 18:59:33 +00:00
Client.cpp
* animation of water tiles
2008-11-30 00:15:38 +00:00
Client.h
* started making support for save/load options
2008-11-16 01:06:15 +00:00
CSpellWindow.cpp
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
CSpellWindow.h
* directional attack in battles
2008-09-25 14:09:31 +00:00
FunctionList.h
classes for buttons group and functionlist with arg
2008-09-24 08:15:49 +00:00
Graphics.cpp
* displaying spell effects (currently only arrow magic effect is shown)
2008-10-19 15:41:18 +00:00
Graphics.h
* displaying spell effects (currently only arrow magic effect is shown)
2008-10-19 15:41:18 +00:00
Makefile.am
Some gcc fixups. Automake project updates
2008-11-19 07:55:17 +00:00
VCMI_client.vcproj
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00