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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/networkPacks
2024-07-04 07:59:50 +00:00
..
ArtifactLocation.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleChanges.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Component.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
EInfoWindowMode.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
EntityChanges.h Fix file name in header 2024-03-08 16:32:40 +02:00
EOpenWindowMode.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksBase.h Add few more safety checks to network connection logic 2024-05-07 08:34:47 +00:00
NetPacksLib.cpp Added TODO's for potential optimizations that I've discovered 2024-07-04 07:59:50 +00:00
NetPackVisitor.h Server functionality 2024-04-30 01:52:49 +02:00
ObjProperty.h Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
PacksForClient.h use MetaString 2024-05-02 21:03:23 +02:00
PacksForClientBattle.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
PacksForLobby.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PacksForServer.h class CArtifactsOfHeroMain : public CKeyShortcut 2024-04-27 21:35:38 +03:00
SetStackEffect.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
StackLocation.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TradeItem.h sacrifice routine 2024-01-27 23:01:57 +02:00