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battle
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Workaround - check also for valueType when updating bonuses
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2024-05-28 17:01:30 +00:00 |
bonuses
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Optimize BonusList::totalValue
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2024-07-04 19:55:09 +00:00 |
campaign
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Fix crash on selecting scenario with "start with strongest hero from
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2024-04-06 15:59:08 +03:00 |
constants
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thievesGuild support
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2024-05-30 21:58:35 +02:00 |
events
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filesystem
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Show message to player instead of crashing silently on extraction error
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2024-06-27 09:58:53 +00:00 |
gameState
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"Transport Artifact" victory condition will no longer trigger if another
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2024-06-01 07:40:13 +00:00 |
json
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Better validation of bonus json
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2024-06-27 10:54:23 +00:00 |
logging
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Remove mutex from access to constant value
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2024-07-03 21:16:25 +00:00 |
mapObjectConstructors
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fix CGObjectInstance subTypeName to include mod id
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2024-06-18 21:42:22 +02:00 |
mapObjects
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Do not activate mana vortex if hero already has double mana
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2024-06-17 20:22:36 +00:00 |
mapping
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Draw random artifact as an atomic operation
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2024-06-24 20:06:50 +02:00 |
minizip
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Merge pull request #3674 from 678098/patch-2
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2024-03-28 11:33:54 +01:00 |
modding
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Validate mod.json as json5 instead of strict json since Android launcher
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2024-06-19 19:59:06 +00:00 |
network
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Downgrade fatal exception to disconnection message
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2024-05-19 12:54:51 +00:00 |
networkPacks
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Added TODO's for potential optimizations that I've discovered
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2024-07-04 07:59:50 +00:00 |
pathfinder
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Remove excessive copies of large objects
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2024-07-03 21:14:22 +00:00 |
registerTypes
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Guest can also use & renaming
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2024-05-01 15:58:22 +02:00 |
rewardable
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Fix leveling up secondary skills via Scholar (map object) visit
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2024-06-27 09:58:53 +00:00 |
rmg
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Route roads even further away from zone boundary
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2024-07-04 14:22:22 +02:00 |
serializer
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Clear buffer (if any). Avoids false-positives with memcheck if buffer
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2024-06-12 18:13:21 +00:00 |
spells
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
vstd
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
AI_Base.h
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ArtifactUtils.cpp
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Switching costume
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2024-04-27 21:35:37 +03:00 |
ArtifactUtils.h
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Switching costume
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2024-04-27 21:35:37 +03:00 |
BasicTypes.cpp
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BattleFieldHandler.cpp
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BattleFieldHandler.h
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CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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Handle corrupted H3 data - show message box instead of silent crash
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2024-05-13 15:41:47 +00:00 |
CArtHandler.h
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class CArtifactsOfHeroMain : public CKeyShortcut
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2024-04-27 21:35:38 +03:00 |
CArtifactInstance.cpp
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CArtifactInstance.h
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CBonusTypeHandler.cpp
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Register vcmi-only strings as part of 'vcmi' mod instead of 'core'
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2024-04-08 13:16:54 +03:00 |
CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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Try to handle uncaught c++ exception on Windows and create crashdump
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2024-06-06 20:08:48 +00:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Also check for json when checking for battle animation existance
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2024-06-07 11:57:46 +00:00 |
CCreatureHandler.h
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Exclude some AB creatures from randomization picks
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2024-05-16 09:53:37 +00:00 |
CCreatureSet.cpp
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CCreatureSet.h
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CGameInfoCallback.cpp
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thievesGuild support
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2024-05-30 21:58:35 +02:00 |
CGameInfoCallback.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
CGameInterface.cpp
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CGameInterface.h
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Add handling for yes/no dialogs that can be safely skipped by player
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2024-04-17 01:08:27 +02:00 |
CGeneralTextHandler.cpp
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Add mutex as a quick fix for concurrent access to text handler by client
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2024-05-18 09:02:21 +00:00 |
CGeneralTextHandler.h
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Add compatibility for 64-bit 1.5.1 vs any 1.5.2 MP game
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2024-05-23 12:46:28 +00:00 |
CHeroHandler.cpp
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Fixed possible crash if hero class has no valid commander ID
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2024-06-01 07:40:48 +00:00 |
CHeroHandler.h
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Fixed possible crash if hero class has no valid commander ID
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2024-06-01 07:40:48 +00:00 |
CMakeLists.txt
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
Color.h
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ConstTransitivePtr.h
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CPlayerState.cpp
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CPlayerState.h
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Fix save compatibility with 1.4 that was broken by artifact costumes
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2024-04-28 20:54:33 +03:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Fix formatting of luck/morale bonuses
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2024-04-09 16:13:30 +03:00 |
CSkillHandler.h
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CSoundBase.h
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CStack.cpp
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CStack.h
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CStopWatch.h
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CThreadHelper.cpp
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Added changing thread name for FreeBSD
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2024-05-12 15:10:29 +00:00 |
CThreadHelper.h
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CTownHandler.cpp
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creature/town biography/description
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2024-04-12 23:35:39 +02:00 |
CTownHandler.h
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creature/town biography/description
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2024-04-12 23:35:39 +02:00 |
ExceptionsCommon.h
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Show error message on load if mod has broken creature instead of
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2024-06-01 11:49:51 +00:00 |
ExtraOptionsInfo.cpp
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ExtraOptionsInfo.h
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FunctionList.h
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GameCallbackHolder.h
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GameConstants.h
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GameSettings.cpp
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
GameSettings.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Correctly iterate over allowed spells set (was vector originally)
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2024-06-17 20:58:04 +00:00 |
IGameCallback.h
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
IGameEventsReceiver.h
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IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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Languages.h
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Removed no longer needed pseudo-languages
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2024-06-08 15:31:40 +00:00 |
LoadProgress.cpp
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LoadProgress.h
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Fixes
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2024-03-29 12:28:14 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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MetaString.cpp
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
MetaString.h
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
ObstacleHandler.cpp
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ObstacleHandler.h
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Point.h
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Rect.cpp
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Rect.h
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ResourceSet.cpp
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ResourceSet.h
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RiverHandler.cpp
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RiverHandler.h
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RoadHandler.cpp
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RoadHandler.h
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ScopeGuard.h
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ScriptHandler.cpp
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ScriptHandler.h
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StartInfo.cpp
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |
StartInfo.h
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Contact between allies will no longer break simturns
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2024-05-19 20:18:14 +00:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
TerrainHandler.cpp
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TerrainHandler.h
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TextOperations.cpp
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TextOperations.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TurnTimerInfo.cpp
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TurnTimerInfo.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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VCMI_Lib.cpp
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_Lib.h
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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Fix handling of 'developmentMode' for lobby-only builds
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2024-03-30 10:24:54 +02:00 |
VCMIDirs.h
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