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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers.
To all - please, avoid #include's in headers as much as possible
This kills incremental build compile times
2015-12-02 21:05:10 +02:00
..
AdventureSpellMechanics.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
BattleSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CDefaultSpellMechanics.cpp More comments about dispell special cases. 2015-10-13 07:11:49 +03:00
CDefaultSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.cpp "const" tweak 2015-09-29 17:26:51 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
CSpellHandler.h Use ISpellCaster in battle callback 2015-09-29 17:26:52 +03:00
ISpellMechanics.cpp Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
ISpellMechanics.h Allow multiple destinations in BattleSpellCastParameters 2015-09-30 00:31:50 +03:00
Magic.h Tweak BattleSpellCastParameters 2015-09-29 17:26:41 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00