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vcmi
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vcmi
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lib
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mapping
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DjWarmonger
ec879046ca
Merge pull request
#93
from ArseniyShestakov/feature/pathfindingTeleports
...
Okay let's do this!
2015-03-10 09:04:25 +01:00
..
CCampaignHandler.cpp
Finally shattered CObjectHandler.cpp into tiny bits
2014-06-05 19:52:14 +03:00
CCampaignHandler.h
Bugfixing. Game seems to be working without major bugs.
2014-06-15 23:25:10 +03:00
CMap.cpp
Merge pull request
#93
from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
CMap.h
Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
2015-03-08 16:11:23 +03:00
CMapEditManager.cpp
initializer lists part1
2014-10-02 19:43:46 +04:00
CMapEditManager.h
Reduced usage of TerrainViewPattern constructor for faster map generation.
2014-07-24 20:36:52 +02:00
CMapInfo.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CMapInfo.h
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CMapService.cpp
Data for campaign win/loss conditions. All campaigns should now have
2014-01-01 13:30:31 +00:00
CMapService.h
Support for overriding victory/defeat conditions from h3m map or
2013-12-30 23:09:58 +00:00
MapFormatH3M.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
MapFormatH3M.h
Cleanup:
2014-06-05 20:26:50 +03:00
MapFormatJson.cpp
More fixes for map-specific crashes,
fixes
#1427
and
#733
2014-02-09 12:10:02 +00:00
MapFormatJson.h
Support for overriding victory/defeat conditions from h3m map or
2013-12-30 23:09:58 +00:00