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c5cf0e4086660221088bf4930e312ed536d21371
Preventing multiple AI from being created
Merge pull request #1105 from krs0/feature/#1071__In_latest_night_builds_there_are_problems_with_schema_obstacle.json_and_file_obstacles.json
VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.
Links
- Homepage: https://vcmi.eu/
- Wiki: https://wiki.vcmi.eu/
- Forums: https://forum.vcmi.eu/
- Bugtracker: https://github.com/vcmi/vcmi/issues
- Slack: https://slack.vcmi.eu/
Installation guides
To use VCMI you need to own original data files.
Building from source
Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:
- (optional) All platforms: using Conan package manager to obtain prebuilt dependencies
- On Linux
- On Linux for Windows with MXE
- On macOS
- On Windows using MSVC and Vcpkg
- iOS on macOS
Copyright and license
VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)
Languages
C++
68.5%
JSON-with-Comments
25.6%
Inno Setup
3.5%
CMake
1.4%
Lua
0.3%
Other
0.4%