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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/AI/Nullkiller/Goals
Ivan Savenko 0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
..
AbstractGoal.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
AbstractGoal.h NKAI: mana recovery 2023-09-30 10:37:36 +03:00
AdventureSpellCast.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
AdventureSpellCast.h
Build.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
Build.h
BuildBoat.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
BuildBoat.h
BuildThis.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
BuildThis.h
BuyArmy.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
BuyArmy.h
CaptureObject.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
CaptureObject.h
CGoal.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CompleteQuest.cpp Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
CompleteQuest.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Composition.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Composition.h Fuzzy rework, added more defence and gather army routines 2023-07-31 22:01:10 +03:00
DigAtTile.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
DigAtTile.h
DismissHero.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
DismissHero.h
ExchangeSwapTownHeroes.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
ExchangeSwapTownHeroes.h
ExecuteHeroChain.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
ExecuteHeroChain.h
GatherArmy.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
GatherArmy.h
Goals.h
Invalid.h
RecruitHero.cpp Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
RecruitHero.h Fuzzy rework, added more defence and gather army routines 2023-07-31 22:01:10 +03:00
SaveResources.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
SaveResources.h
StayAtTown.cpp NKAI: mana recovery 2023-09-30 10:37:36 +03:00
StayAtTown.h NKAI: mana recovery 2023-09-30 10:37:36 +03:00
Trade.cpp
Trade.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00