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CAmbarCendamo.cpp
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CAmbarCendamo.h
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CArtHandler.cpp
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Support for secondary skill specialities. Lots of changes, may be buggy.
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2010-07-17 17:02:11 +00:00 |
CArtHandler.h
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Redesigned artifact randomization.
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2010-06-28 05:07:21 +00:00 |
CBuildingHandler.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CBuildingHandler.h
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* faster decompression with infs2
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2009-09-27 11:37:15 +00:00 |
CCampaignHandler.cpp
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* a bit of campaign support
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2010-05-08 18:56:38 +00:00 |
CCampaignHandler.h
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* a bit of campaign support
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2010-05-08 18:56:38 +00:00 |
CCreatureHandler.cpp
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Compilation fix. Creature damage will now be displayed correctly.
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2010-07-16 15:52:21 +00:00 |
CCreatureHandler.h
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Compilation fix. Creature damage will now be displayed correctly.
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2010-07-16 15:52:21 +00:00 |
CDefHandler.cpp
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* fixed #438 and crash on ZMM170S.DEF
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2010-07-15 16:21:53 +00:00 |
CDefHandler.h
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* minor improvements
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2010-02-21 18:07:24 +00:00 |
CDefObjInfoHandler.cpp
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Grail digging and construction.
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2010-02-24 13:03:36 +00:00 |
CDefObjInfoHandler.h
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* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
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2009-12-22 21:53:50 +00:00 |
CGeneralTextHandler.cpp
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Compilation fixes for VC10.
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2010-02-20 13:24:38 +00:00 |
CGeneralTextHandler.h
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
CHeroHandler.cpp
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Half-done Altar of Sacrifice. (Sacrificing creatures should work)
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2010-07-20 06:05:45 +00:00 |
CHeroHandler.h
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Half-done Altar of Sacrifice. (Sacrificing creatures should work)
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2010-07-20 06:05:45 +00:00 |
CLodHandler.cpp
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Fixed crash on opening thieves guild window when player has no heroes.
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2010-02-28 12:39:38 +00:00 |
CLodHandler.h
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* minor cleanups
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2010-07-16 14:22:18 +00:00 |
CMusicBase.h
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CMusicHandler.cpp
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CMusicHandler.h
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CObjectHandler.cpp
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Half-done Altar of Sacrifice. (Sacrificing creatures should work)
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2010-07-20 06:05:45 +00:00 |
CObjectHandler.h
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Half-done Altar of Sacrifice. (Sacrificing creatures should work)
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2010-07-20 06:05:45 +00:00 |
CSndHandler.cpp
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Started making hot-seat GUI. Accompanying changes to rest of GUI.
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2010-02-15 06:54:57 +00:00 |
CSndHandler.h
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Changed some comments.
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2009-10-11 16:08:01 +00:00 |
CSoundBase.h
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CSpellHandler.cpp
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Implemented Scuttle Boat and Dimension Door spells.
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2010-03-20 22:17:19 +00:00 |
CSpellHandler.h
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* minor cleanups
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2010-07-16 14:22:18 +00:00 |
CTownHandler.cpp
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
CTownHandler.h
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CVideoHandler.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
CVideoHandler.h
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* minor changes
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2009-08-17 13:08:05 +00:00 |