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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
Michał W. Urbańczyk cff70406f1 * enter can be used to open window with selected hero/town
* fixed slider behavior when showing less maps/games than available slots
* added a few missing sounds for creatures
* fixed problems with artifacts info caused by bug in serialization
* fixed bug in Scholar's serializetion
* all stacks features will be serialized (should fix problems with missing premies from artifacts)
* proper serialization of HeroBonus, fixes some problems/crashes
* resource silos won't give resources on the first day
* fixed problems with removing artifacts when all visiblebackpack slots are full
2009-05-30 16:00:26 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp * next part of stack bonus system 2009-05-24 17:35:11 +00:00
CGameState.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
CondSh.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
Connection.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
Connection.h Some warning fixes. 2009-05-07 05:01:45 +00:00
HeroBonus.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
IGameCallback.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
IGameCallback.h * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Build fixes for linux. 2009-05-21 00:55:30 +00:00
map.cpp Fixed init of playerInfo. Fixes crash during save game where not all 8 players are present. 2009-05-29 03:53:53 +00:00
map.h Fixed init of playerInfo. Fixes crash during save game where not all 8 players are present. 2009-05-29 03:53:53 +00:00
NetPacks.h applyGh is overloaded so don't make an empty body. 2009-05-23 21:37:33 +00:00
NetPacksLib.cpp Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
RegisterTypes.cpp Typo: cast is an irregular verb. 2009-05-12 03:35:51 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * updated project files for MSVC 2009-05-21 23:50:45 +00:00
VCMI_Lib.h * battle options window works again 2009-05-19 18:23:04 +00:00
VCMI_lib.vcproj * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00