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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/mapObjects
Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed
- added minimize() method in logical expressions that will remove excessive elements
- replaced forEach() with morph() that allows replacing types in variant
2014-08-07 19:53:07 +03:00
..
CArmedInstance.cpp Trying to sort out project changes and compile issues. 2014-06-23 19:58:19 +02:00
CArmedInstance.h Something that compiles. 2014-06-26 22:05:27 +02:00
CBank.cpp Fixed missing names for dwellings and creature banks 2014-06-30 00:16:45 +03:00
CBank.h Something that compiles. 2014-06-26 22:05:27 +02:00
CGHeroInstance.cpp Bugfixing: 2014-06-28 17:21:38 +03:00
CGHeroInstance.h Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames) 2014-07-29 15:28:58 +02:00
CGMarket.cpp Something that compiles. 2014-06-26 22:05:27 +02:00
CGMarket.h Trying to sort out project changes and compile issues. 2014-06-23 19:58:19 +02:00
CGPandoraBox.cpp Something that compiles. 2014-06-26 22:05:27 +02:00
CGPandoraBox.h Something that compiles. 2014-06-26 22:05:27 +02:00
CGTownInstance.cpp Proper fix for #1712 - Building requirement tests are now fixed 2014-08-07 19:53:07 +03:00
CGTownInstance.h Proper fix for #1712 - Building requirement tests are now fixed 2014-08-07 19:53:07 +03:00
CObjectClassesHandler.cpp Modding-related bugfixes: 2014-06-30 17:13:01 +03:00
CObjectClassesHandler.h Fixed missing names for dwellings and creature banks 2014-06-30 00:16:45 +03:00
CObjectHandler.cpp Correct placement of non-overlapping objects. 2014-07-08 20:13:51 +02:00
CObjectHandler.h Something that compiles. 2014-06-26 22:05:27 +02:00
CommonConstructors.cpp Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 2014-07-27 19:30:17 +02:00
CommonConstructors.h - Added faction-specific dwellings 2014-07-06 22:14:37 +02:00
CQuest.cpp Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CQuest.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CRewardableConstructor.cpp Something that compiles. 2014-06-26 22:05:27 +02:00
CRewardableConstructor.h Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-06-26 20:12:37 +02:00
CRewardableObject.cpp Fixed Faerie Ring bonus, removed unused code 2014-07-01 18:19:51 +03:00
CRewardableObject.h Fixed #1820, better detection of object below cursor that uses same logic as renderer 2014-07-01 17:19:08 +03:00
JsonRandom.cpp - fixed Clang compiler warnings 2014-08-04 20:36:00 +02:00
JsonRandom.h Something that compiles. 2014-06-26 22:05:27 +02:00
MapObjects.h Cleanup: 2014-06-05 20:26:50 +03:00
MiscObjects.cpp Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 2014-07-27 19:30:17 +02:00
MiscObjects.h Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 2014-07-27 19:30:17 +02:00
ObjectTemplate.cpp Corrected y-axis orientation, now object placement is correct. 2014-07-09 16:39:17 +02:00
ObjectTemplate.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00