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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
2023-06-20 19:58:05 +03:00
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adventureMap Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
battle Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
eventsSDL Fix relative cursor mode 2023-06-05 19:28:29 +03:00
gui Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios Add different sizes 2023-04-15 13:13:44 +02:00
lobby Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
mainmenu Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
mapView Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
render Merge pull request #2207 from IvanSavenko/fix_black_color 2023-06-14 15:48:15 +03:00
renderSDL Added SDLImage::doubleFlip() 2023-06-11 18:45:14 +03:00
widgets Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
windows Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Client.h Fix missing change 2023-06-08 09:49:28 +02:00
ClientCommandManager.cpp show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Moved slider class to a separate file 2023-06-05 19:16:01 +03:00
CMT.cpp Restore SDL_main in CMT.cpp 2023-05-20 01:51:49 +03:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp Merged "music" resource type into "sound", enables ogg's use as sounds 2023-05-15 22:22:54 +03:00
CMusicHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CPlayerInterface.h Minor fixes and cleanup 2023-05-20 01:51:49 +03:00
CServerHandler.cpp Implemented gesture for town/hero lists and town/hero selection 2023-06-05 19:12:24 +03:00
CServerHandler.h Implemented gesture for town/hero lists and town/hero selection 2023-06-05 19:12:24 +03:00
CVideoHandler.cpp Replaced event handling break system with key capturing 2023-05-20 01:51:49 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
LobbyClientNetPackVisitors.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
NetPacksClient.cpp Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico new icons 2023-04-15 12:52:11 +02:00