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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
nordsoft d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
..
battles Fix tactics usage 2023-08-21 17:55:49 +03:00
processors Fixed few more discovered regressions 2023-08-21 17:55:49 +03:00
queries Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
CGameHandler.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CGameHandler.h Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CMakeLists.txt Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CVCMIServer.cpp Created directory structure for server files 2023-08-21 17:55:07 +03:00
CVCMIServer.h change servercode to make it more robust 2023-08-14 00:08:48 +02:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
NetPacksServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
ServerNetPackVisitors.h Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp
StdInc.h
TurnTimerHandler.cpp Better handling other players for turn timer 2023-08-20 04:06:52 +04:00
TurnTimerHandler.h Battle timer 2023-08-14 23:31:44 +04:00
VCMI_server.cbp
VCMI_server.vcxproj