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CBonusSelection.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
CBonusSelection.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
CCampaignInfoScreen.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CCampaignInfoScreen.h
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Fix crash when clicking scenario info during campaign gameplay.
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2022-05-10 09:48:05 +03:00 |
CLobbyScreen.cpp
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
CLobbyScreen.h
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
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2023-04-13 12:45:10 +04:00 |
CSavingScreen.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CSavingScreen.h
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Fixed crash on empty save game list after filtering
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2023-04-19 23:12:30 +03:00 |
CScenarioInfoScreen.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CScenarioInfoScreen.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CSelectionBase.cpp
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Win/loss condition texts use MetaString
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2023-06-20 19:37:27 +03:00 |
CSelectionBase.h
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |
OptionsTab.cpp
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Use Scrollable class for all appropriate locations
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2023-06-05 19:18:33 +03:00 |
OptionsTab.h
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Use Scrollable class for all appropriate locations
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2023-06-05 19:18:33 +03:00 |
RandomMapTab.cpp
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Moved slider class to a separate file
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2023-06-05 19:16:01 +03:00 |
RandomMapTab.h
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
SelectionTab.cpp
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Win/loss condition texts use MetaString
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2023-06-20 19:37:27 +03:00 |
SelectionTab.h
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Added panning gesture, activated by mouse wheel press
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2023-06-05 19:00:56 +03:00 |