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filesystem
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hack-fixed http://bugs.vcmi.eu/view.php?id=2533
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2016-10-02 12:39:25 +03:00 |
logging
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Add log levels report
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2016-10-02 22:45:00 +02:00 |
mapObjects
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Allow cast avdmap spells without spellbook
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2016-10-01 17:21:39 +03:00 |
mapping
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Only delete CQuest in CMap destructor and not with IQuestObject
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2016-09-13 01:30:47 +03:00 |
minizip
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registerTypes
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Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync
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2016-09-09 23:16:43 +03:00 |
rmg
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Fixed possible use-after-free crash with artifacts registration in RMG.
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2016-09-08 14:48:48 +03:00 |
serializer
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Serialize town spells
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2016-02-25 22:59:17 +03:00 |
spells
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Do not allow cast if it affects only "wrong" targets
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2016-10-02 16:46:04 +03:00 |
AI_Base.h
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BattleAction.cpp
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BattleAction.h
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BattleHex.cpp
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BattleHex.h
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BattleState.cpp
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Merge pull request #230 from dydzio0614/CommanderExperience
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2016-10-02 19:29:55 +03:00 |
BattleState.h
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Cleanup terrain overlay bonuses, fixed CURSED_GROUND
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2016-10-01 14:10:09 +03:00 |
CArtHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CArtHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBattleCallback.cpp
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cleanup
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2016-10-02 11:58:53 +03:00 |
CBattleCallback.h
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Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects
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2016-09-29 22:26:28 +03:00 |
CBonusTypeHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.h
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Revert changing class structure
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2016-10-02 16:57:26 +02:00 |
CGameInfoCallback.cpp
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Refactoring InfoAboutHero + GetHeroInfo
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2016-09-28 13:22:33 +02:00 |
CGameInfoCallback.h
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CGameInterface.cpp
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More logging cleanup
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2016-08-12 12:14:10 +03:00 |
CGameInterface.h
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cleanup
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2016-08-30 05:13:45 +03:00 |
CGameState.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
CGameState.h
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Refactoring: only use RNGs explicitly to avoid bug prone code in future
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2016-09-11 00:10:46 +03:00 |
CGameStateFwd.h
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Refactoring InfoAboutHero + GetHeroInfo
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2016-09-28 13:22:33 +02:00 |
CGeneralTextHandler.cpp
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More logging cleanup
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2016-08-12 12:14:10 +03:00 |
CGeneralTextHandler.h
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CHeroHandler.cpp
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More logging cleanup
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2016-08-12 12:14:10 +03:00 |
CHeroHandler.h
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
CMakeLists.txt
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Draft boost::format based log proxy.
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2016-08-13 16:57:09 +03:00 |
CModHandler.cpp
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tweaks
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2016-08-30 11:45:05 +03:00 |
CModHandler.h
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tweaks
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2016-08-30 11:45:05 +03:00 |
CObstacleInstance.cpp
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OO design for obstacle spells.
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2016-09-05 13:34:48 +03:00 |
CObstacleInstance.h
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CondSh.h
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Connection.cpp
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Use weak_ptr for TypeDescriptor cross-links. Fixed total TypeDescriptor memory leak.
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2016-08-30 09:48:12 +03:00 |
Connection.h
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
ConstTransitivePtr.h
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CPathfinder.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CPathfinder.h
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CPathfinderHelper: fix memory leak
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2016-08-16 14:59:16 +03:00 |
CPlayerState.h
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CPlayerState serialize fix.
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2016-09-04 13:43:09 +03:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.h
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CSoundBase.h
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CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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CTownHandler.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
CTownHandler.h
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Serialize town spells
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2016-02-25 22:59:17 +03:00 |
FunctionList.h
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GameConstants.cpp
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
GameConstants.h
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Style tweaks.
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2016-10-02 15:22:55 +03:00 |
HeroBonus.cpp
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Get rid of Bonus::sourceSpell()
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2016-10-01 14:47:21 +03:00 |
HeroBonus.h
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Get rid of Bonus::sourceSpell()
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2016-10-01 14:47:21 +03:00 |
IBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
IGameCallback.cpp
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
IGameCallback.h
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
IGameEventsReceiver.h
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
IHandlerBase.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
int3.h
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Interprocess.h
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JsonDetail.cpp
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JsonDetail.h
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JsonNode.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
JsonNode.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Extract PossibilityVisitor
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2016-09-12 22:28:11 +02:00 |
NetPacks.h
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fix
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2016-10-02 01:07:13 +03:00 |
NetPacksBase.h
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
NetPacksLib.cpp
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Get rid of Bonus::sourceSpell()
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2016-10-01 14:47:21 +03:00 |
ResourceSet.cpp
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ResourceSet.h
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ScopeGuard.h
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StartInfo.h
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
StdInc.cpp
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StdInc.h
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Moved boost:format log proxy to CLoggerBase
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2016-08-13 16:57:18 +03:00 |
StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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CPlayerState serialize fix.
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2016-09-04 13:43:09 +03:00 |
VCMI_Lib.cpp
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tweaks
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2016-08-30 11:45:05 +03:00 |
VCMI_Lib.h
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VCMI_lib.vcxproj
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Updated MSVS project files.
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2016-02-29 16:32:29 +01:00 |
VCMI_lib.vcxproj.filters
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Updated MSVS project files.
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2016-02-29 16:32:29 +01:00 |
VCMIDirs.cpp
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VCMIDirs.h
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