1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/spells/effects
Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
..
Catapult.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Catapult.h vcmi: skill-agnostic ballistics 2023-03-16 16:46:41 +03:00
Clone.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Clone.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Damage.cpp vcmi: use SpellSchool identifier instead of enum 2023-08-23 17:53:09 +03:00
Damage.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
DemonSummon.cpp Fix check for Demon Summon targets 2023-04-13 21:17:35 +03:00
DemonSummon.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Dispel.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Dispel.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Effect.cpp vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Effect.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
Effects.cpp Fix getCasterUnitId 2023-04-13 02:18:12 +04:00
Effects.h vcmi: modernize spell effects v2 2023-02-12 21:23:00 +03:00
EffectsFwd.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Heal.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Heal.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
LocationEffect.cpp vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
LocationEffect.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Moat.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Moat.h effects: Moat now includes battlefield bonus 2023-03-31 01:01:25 +03:00
Obstacle.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Obstacle.h obstacle: remove trigger animation and sound 2023-03-31 01:01:25 +03:00
Registry.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
Registry.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
RemoveObstacle.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
RemoveObstacle.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Sacrifice.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Sacrifice.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Summon.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Summon.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00
Teleport.cpp Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Teleport.h Teleport: can trigger obstacles now 2023-04-13 11:24:19 +03:00
Timed.cpp Fixed crashes on loading with Tides of War mod 2023-07-15 16:09:44 +03:00
Timed.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
UnitEffect.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
UnitEffect.h vcmi: modernize lib/spells/effects 2023-02-08 15:38:26 +03:00