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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/test/mock
Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
..
BattleFake.cpp Removed buggy and poorly designed fromString method 2023-07-25 22:36:45 +03:00
BattleFake.h tests: attempt to fix build without lua 2023-04-27 20:59:55 +03:00
mock_battle_IBattleState.h vcmi: fix test building for 1.2 2023-04-27 20:59:55 +03:00
mock_battle_Unit.h tests: add ResistanceCondition test 2023-05-05 18:57:40 +03:00
mock_BonusBearer.cpp Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 2020-09-30 22:56:28 -07:00
mock_BonusBearer.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
mock_CPSICallback.cpp [c::b] Updated projects, applied fixes 2018-07-29 22:07:40 +03:00
mock_CPSICallback.h [c::b] Updated projects, applied fixes 2018-07-29 22:07:40 +03:00
mock_Creature.h vcmi: fix tests with latest develop 2023-04-27 20:59:55 +03:00
mock_CreatureService.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_Environment.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_events_ApplyDamage.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_IBattleInfoCallback.h tests: attempt to fix build without lua 2023-04-27 20:59:55 +03:00
mock_IGameCallback.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_IGameCallback.h Added createObject call as wrapper around NewObject netpack 2023-06-23 13:42:08 +03:00
mock_IGameEventCallback.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_IGameInfoCallback.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_MapService.cpp vcmi: fix unit tests for latest develop 2023-04-27 20:59:55 +03:00
mock_MapService.h vcmi: fix unit tests for latest develop 2023-04-27 20:59:55 +03:00
mock_scripting_Context.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_scripting_Pool.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_scripting_Script.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_scripting_Service.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_ServerCallback.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_Services.h tests: attempt to fix build without lua 2023-04-27 20:59:55 +03:00
mock_spells_effects_Registry.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_spells_Mechanics.h vcmi: spell resistance rework 2023-08-23 17:52:16 +03:00
mock_spells_Problem.h Fix build 2023-06-20 19:37:27 +03:00
mock_spells_Spell.h vcmi: use SpellSchool identifier instead of enum 2023-08-23 17:53:09 +03:00
mock_spells_SpellService.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_UnitEnvironment.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_UnitInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_vstd_CLoggerBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_vstd_RNG.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ZoneOptionsFake.h battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00