..
creatures
[config] small cleanup
2012-12-23 23:17:33 +00:00
factions
- H3 creatures use subset of mod creature format (todo - unify code)
2012-12-22 16:47:12 +00:00
artifacts.json
- Parsing propagators and limiters
2013-01-16 13:02:01 +00:00
bankconfig.json
- Fixed #1032
2012-11-14 15:26:33 +00:00
battles_graphics.json
- support for new heroes and hero classes
2012-12-16 13:47:53 +00:00
battleStartpos.json
* servers will not allow using out-of-range slots ( #1061 )
2012-08-30 16:01:19 +00:00
bonusnames.json
- Support for "Enchanted" WoG ability.
2012-12-01 18:30:03 +00:00
buildings5.json
Created buildings5.json from buildings5.txt.
2011-09-03 20:45:27 +00:00
campaign_regions.json
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
commanders.json
- H3 creatures use subset of mod creature format (todo - unify code)
2012-12-22 16:47:12 +00:00
defaultMods.json
Next part of town configuration:
2012-09-05 12:49:23 +00:00
defaultSettings.json
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
2012-11-11 12:23:31 +00:00
dwellings.json
Fixed malformed json file.
2011-09-03 16:14:31 +00:00
ERMU_to_picture.json
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
2011-08-31 23:27:33 +00:00
filesystem.json
multiple changes in config system, breaks existing mods. See upcoming post on forums.
2012-12-12 11:13:57 +00:00
fonts.json
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
2012-12-19 17:24:53 +00:00
gameConfig.json
- H3 creatures use subset of mod creature format (todo - unify code)
2012-12-22 16:47:12 +00:00
heroClasses.json
- support for new heroes and hero classes
2012-12-16 13:47:53 +00:00
heroes.json
- fixed empty tavern in new towns
2012-12-17 12:55:29 +00:00
mainmenu.json
- basic loading screen, no progress bar
2012-12-17 18:01:17 +00:00
NEUTRAL.PAL
obstacles.json
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
2012-04-23 19:56:37 +00:00
resolutions.json
Post-release version bump.
2012-06-01 21:31:41 +00:00
resources.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
sp_sounds.json
- pregame will use same resolution as main game
2012-05-18 17:35:46 +00:00
spell_info.json
[refactor]
2013-01-16 11:19:04 +00:00
startres.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
terrains.json
- merged minimap.json into terrains.json
2012-12-10 14:28:27 +00:00
terrainViewPatterns.json
- Added basic mock/test generation - Added stub for terrain editing
2013-01-06 19:30:12 +00:00
threatlevel.txt
Threat level texts are now stored in separate config file.
2011-02-07 14:39:17 +00:00