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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/hch
Michał W. Urbańczyk cff70406f1 * enter can be used to open window with selected hero/town
* fixed slider behavior when showing less maps/games than available slots
* added a few missing sounds for creatures
* fixed problems with artifacts info caused by bug in serialization
* fixed bug in Scholar's serializetion
* all stacks features will be serialized (should fix problems with missing premies from artifacts)
* proper serialization of HeroBonus, fixes some problems/crashes
* resource silos won't give resources on the first day
* fixed problems with removing artifacts when all visiblebackpack slots are full
2009-05-30 16:00:26 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
CArtHandler.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
CBuildingHandler.cpp Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
CBuildingHandler.h * updated project files for MSVC 2009-05-21 23:50:45 +00:00
CCreatureHandler.cpp * fixed #28 bug 2009-05-24 14:32:36 +00:00
CCreatureHandler.h Fix include path. 2009-05-11 04:57:58 +00:00
CDefHandler.cpp * fixed #28 bug 2009-05-24 14:32:36 +00:00
CDefHandler.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
CDefObjInfoHandler.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
CDefObjInfoHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGeneralTextHandler.cpp * updated project files for MSVC 2009-05-21 23:50:45 +00:00
CGeneralTextHandler.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CHeroHandler.cpp * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CHeroHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CLodHandler.cpp Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
CLodHandler.h Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
CMusicHandler.h Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 2009-05-22 04:14:59 +00:00
CObjectHandler.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
CObjectHandler.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
CSndHandler.cpp Added sounds to several objects, minor improvements. 2009-04-23 21:09:10 +00:00
CSndHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
CSpellHandler.h Support for combat spell sounds. 2009-05-14 04:49:04 +00:00
CTownHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CVideoHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00