..
icons
Remove renamed icons
2024-06-29 00:55:25 +09:00
inspector
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
mapsettings
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
resourceExtractor
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
translation
Update Portuguese Translation
2024-09-30 22:35:19 -03:00
Animation.cpp
Map editor: Transparency fix
2024-10-03 11:55:58 +03:00
Animation.h
Remove creations of custom animations in runtime
2024-07-19 10:08:50 +00:00
BitmapHandler.cpp
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
BitmapHandler.h
mapeditor: use vcmi_endian.h
2023-02-03 00:39:44 +03:00
CMakeLists.txt
Fix static linking
2024-10-09 11:27:43 +03:00
generatorprogress.cpp
generatorprogress.h
generatorprogress.ui
graphics.cpp
Code review followup with additional refactor
2024-08-23 10:43:48 +02:00
graphics.h
Stabilization
2024-01-19 13:55:22 +02:00
main.cpp
#2590 enable high dpi
2024-05-16 00:32:15 +02:00
mainwindow.cpp
map-editor: add hero placeholder with heroType defined to reservedCampaignHeroes
on map save
2024-08-22 16:53:43 +02:00
mainwindow.h
Changed settings location for Qt apps to be in line with main game
2024-06-08 15:31:40 +00:00
mainwindow.ui
Embed mapeditor resources
2024-06-29 00:53:01 +09:00
mapcontroller.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
mapcontroller.h
Mod compatibility check is now in a separate class and not part of
2023-11-08 21:27:05 +02:00
mapeditor.ico
mapeditor.rc
mapeditorroles.h
PR review fixes:
2024-08-01 22:36:01 +02:00
maphandler.cpp
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
maphandler.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
mapview.cpp
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
mapview.h
Add line and fill brushes
2023-10-14 02:58:13 +02:00
objectbrowser.cpp
Use auto instead of redundant type in initializations using new
2024-01-16 21:40:53 +00:00
objectbrowser.h
playerparams.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
playerparams.h
Town picker in player settings implemented
2023-09-11 20:37:26 +02:00
playerparams.ui
Object picker implemented
2023-09-11 20:37:26 +02:00
playersettings.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
playersettings.h
code style
2024-06-13 21:35:30 +03:00
playersettings.ui
Allow single player on map and fix player params initialization
2023-04-02 14:31:57 +04:00
resources.qrc
Embed mapeditor resources
2024-06-29 00:53:01 +09:00
scenelayer.cpp
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
scenelayer.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
StdInc.cpp
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
StdInc.h
Separate vcmiqt lib
2024-10-07 08:47:00 +03:00
validator.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
validator.h
Code review followup with additional refactor
2024-08-23 10:43:48 +02:00
validator.ui
vcmieditor.desktop
cz consisteny
2023-12-29 16:56:04 +01:00
windownewmap.cpp
Separate vcmiqt lib
2024-10-07 08:47:00 +03:00
windownewmap.h
code style
2024-06-13 21:35:30 +03:00
windownewmap.ui
Map editor: Add road types to RMG options
2024-09-16 17:35:42 +03:00