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vcmi/lib/spells
2016-10-31 15:38:53 +03:00
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AdventureSpellMechanics.cpp Get rid of IBonusBearer::getBonusesCount it had only one usage 2016-10-01 06:51:12 +03:00
AdventureSpellMechanics.h Extracted adventure spell mechanics to distinct class hierarchy. 2016-09-04 08:19:28 +03:00
BattleSpellMechanics.cpp Relaxed cast requirements for Quicksand 2016-10-31 15:38:53 +03:00
BattleSpellMechanics.h Relaxed cast requirements for Quicksand 2016-10-31 15:38:53 +03:00
CDefaultSpellMechanics.cpp Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
CDefaultSpellMechanics.h Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
CreatureSpellMechanics.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
CreatureSpellMechanics.h Unified Dispell-related bonus selectors 2016-10-01 10:31:59 +03:00
CSpellHandler.cpp fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91 2016-10-17 03:33:29 +03:00
CSpellHandler.h Fixed http://bugs.vcmi.eu/view.php?id=2541 2016-10-02 01:32:28 +03:00
ISpellMechanics.cpp Hide effectValue calculation inside BattleSpellCastParameters 2016-09-18 15:27:22 +03:00
ISpellMechanics.h Fixed http://bugs.vcmi.eu/view.php?id=2541 2016-10-02 01:32:28 +03:00
Magic.h Spell cast logging refactored. 2016-09-17 23:04:23 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h